Continuous Projection: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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| [[File:LEP1.png]]
| [[File:LEP1.png]]
| {{SkillType|P}} Permanently increase the max MP and optimize the MP consumption for consecutive projections skills.<br>All skills that are magical attacks are now physical attacks instead.
| {{SkillType|P}} Permanently increase the max MP and optimize the MP consumption for consecutive projection skills.<br>All skill's magical damage will be converted to physical damage.
|-
|-
|
|
|{{SkillText|Continuous Projection}}
| {{color|#00ffcc|Consecutive Projection|b=1}}
*MP consumption for all projection skills is decreased.
*When a projection skill is used, cooldown is decreased at a certain chance.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-  
|-  
| [[Lofty: Executor]] || 15
| [[Lofty: Executor]] || 15
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! rowspan=2 | Projection Skill MP Usage Decrease !! colspan=2 | On Projection Skill use
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! rowspan=2 | Projection Skill MP Usage Decrease !! colspan=2 | On Projection Skill use
|- style="background:{{ColorSel|CharLight|Ain}}"
! Activation Chance !! Cooldown Reduction
|-
! colspan=6 | {{PvE}}/{{PvP}}
|-
| align="left" | 1 || 15 || +25 MP || 2.5% || 5% || 10%
|-
| align="left" | 2 || 31 || +50 MP || 5% || 10% || 15%
|-
| align="left" | 3 || 39 || +75 MP || 7.5% || 15% || 20%
|-
|-
| align="left" | 4 || 83 || +100 MP || 10% || 20% || 25%
! Activation Chance !! Skill Total Cooldown Decrease
|}
<br>
 
== Skill Information (10/28/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! rowspan=2 | Projection Skill MP Usage Decrease !! colspan=2 | On Projection Skill use
|- style="background:{{ColorSel|CharLight|Ain}}"
! Activation Chance !! Cooldown Reduction
|-
|-
! colspan=6 | {{PvE}}
| colspan="6" | {{PvE}}
|-
|-
| align="left" | 1 || 15 || +25 MP || % || % || %
| align="left" | 1 || 15 || 25 MP || rowspan=4 | 14% || 40% || rowspan=4 | 18%
|-
|-
| align="left" | 2 || 31 || +50 MP || % || % || %
| align="left" | 2 || 31 || 50 MP || 60%
|-
|-
| align="left" | 3 || 39 || +75 MP || % || % || %
| align="left" | 3 || 39 || 75 MP || 80%
|-
|-
| align="left" | 4 || 83 || +100 MP || 14% || 100% || 18%
| align="left" | 4 || 83 || 100 MP || 100%
|-
|-
! colspan=6 | {{PvP}}
| colspan="6" | {{PvP}}
|-
|-
| align="left" | 1 || 15 || +25 MP || % || % || %
| align="left" | 1 || 15 || 25 MP || rowspan=4 | 9.8% || 20% || rowspan=4 | 18%
|-
|-
| align="left" | 2 || 31 || +50 MP || % || % || %
| align="left" | 2 || 31 || 50 MP || 30%
|-
|-
| align="left" | 3 || 39 || +75 MP || % || % || %
| align="left" | 3 || 39 || 75 MP || 40%
|-
|-
| align="left" | 4 || 83 || +100 MP || 9.8% || 50% || 18%
| align="left" | 4 || 83 || 100 MP || 50%
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The description claims you have to use a Projection Skill within 5 seconds of the previous Projection Skill, despite this not being the case at all. This was removed from the tooltip during the 10/28 KR patch.
*The cooldown reduction only applies to the skill that triggers it, not all projection skills that are on cooldown.
*The cooldown reduction only applies to the skill that triggered it, not all projection skills that are on cooldown.
**As the cooldown reduction applies immediately, it essentially permanently reduces the cooldown time of all projection skills in PvE.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|Added an effect that changes all magical skills to physical skills.}}
*{{buff|Added an effect that changes all magical skills to physical skills.}}
|-
|-
| rowspan=2 | 10/28/2021 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 10/28/2021 || rowspan=2 | 11/24/2021 || colspan=2 align="left" |  
*{{nerf|Cooldown Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
*{{buff|Consecutive Projection Activation Chance increased.}}
*{{buff|Consecutive Projection Activation Chance increased.}}
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Ain}}
|Color={{ColorSel|CharLight|Ain}}
|KR=연속 투영 |KRName=Continuous Projection
|KR=연속투영|KRName=Continuous Projection
|CN=连续投影 |CNName=Continuous Projection
|CN=连续投影 |CNName=Continuous Projection
|DE=Mehrfachprojektion |DEName=Multiple Projection
|DE=Mehrfachprojektion |DEName=Multiple Projection
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}}
}}
<br>
<br>
 
{{SkillNav - Lofty: Executor}}
{{LESkills}}
[[Category:Passive Skills]]
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