Counterlight: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=4 | MP Gain Decreased when Attacking/Attacked !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=4 | MP Gain when Attacking/Attacked Decrease !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Large Moon Energy !! rowspan=2 | Small Moon Energy !! colspan=2 | Amount !! colspan=2 | Duration
! rowspan=2 | Large Moon Energy !! rowspan=2 | Small Moon Energy !! colspan=2 | Amount !! colspan=2 | Duration
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| {{formatnum:{{#expr: 348 + 344}}}}% || {{formatnum:{{#expr: (348 + 344)*1.2}}}}%
| {{formatnum:{{#expr: 348 + 344}}}}% || {{formatnum:{{#expr: (348 + 344)*1.2}}}}%
|}
|}
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== Tips and Details ==
*As the moons are spread apart, it is entirely possible to hit enemies with only one of the two, thus only applying the debuff related to that moon, "when attackin" for the large moon and "when attacked" for the small moon.
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