Crazy Shot: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Rena
|Character=Rena
|Skill=Crazy Shot
}}
}}
<div style="float: right;">{{#ev:youtube|RukzLuVRjnc|400}}</div>
{{#ev:youtube|RukzLuVRjnc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
|[[Image:Crazy Shot.png]]
|[[File:SnipingRangerSkill6.png]]
| {{SkillType|SA|B}} Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used in an awakened state.  
| {{SkillType|SA|B}} Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used while [[Awakening Mode|Awakened]].
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Sniping Ranger]]  || 35
| [[Sniping Ranger]]  || 35
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=2 | Mode !! colspan=2 | Sphere of Light (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Sphere of Light (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakened !! Normal !! Awakened
|-
|-
| '''{{PvE}}''' || 454% || 359% || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
! Normal !! Awakening !! Normal !! Awakening
|-
|-
| '''{{PvP}}''' || 172% || 137%
| {{PvE}} || 454% || 359% || rowspan=2 | 15 || rowspan=2 | 20 || rowspan="2" | 300 MP || rowspan=2 | 21 Seconds
|-
| {{PvP}} || 172% || 137%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Crazy Shot|Useful, Gigantic|dmg1=70|hits=Normal: 29<br>Awakening: 38||130}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Useful Crazy Shot !! Gigantic Crazy Shot
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits !! rowspan=2 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakened
|-
| {{SkillText|Useful|70}} || 29 || 38 || {{SkillText|Gigantic|130}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{SkillText|FreeTraining}}
{{Damage|true|Rena
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=454
|- style="background:{{ColorSel|CharLight|Rena}}"
|pvp_dmg=172
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Hawkeye]]/[[Arrow Mastery]]
|hits=15
|- style="background:{{ColorSel|CharLight|Rena}}"
|hits_useful=29
! colspan=2 | Normal !! colspan=2 | Awakened !! colspan=2 | Normal !! colspan=2 | Awakened
|useful_penalty=0.7
|- style="background:{{ColorSel|CharLight|Rena}}"
|awk_dmg=359
! Normal !! Useful !! Normal !! Useful !! Normal !! Useful !! Normal !! Useful
|pvp_awk_dmg=137
|-
|awk_hits=20
! {{PvE}}
|awk_hits_useful=38
| {{formatnum:{{#expr: 454*15}}}}% || {{formatnum:{{#expr: 454*29*0.7}}}}% || {{formatnum:{{#expr: 359*19}}}}% || {{formatnum:{{#expr: 359*38*0.7}}}}%
|bug=true
| {{formatnum:{{#expr: 454*15*1.13*1.1 round2}}}}% || {{formatnum:{{#expr: 454*29*0.7*1.13*1.1 round2}}}}% || {{formatnum:{{#expr: 359*19*1.13*1.1 round2}}}}% || {{formatnum:{{#expr: 359*38*0.7*1.13*1.1 round2}}}}%
|passive1=Hawk Eye
|-
|passive2=Arrow Mastery
! {{PvP}}
|combine=1, 2
| {{formatnum:{{#expr: 172*15}}}}% || {{formatnum:{{#expr: 172*29*0.7}}}}% || {{formatnum:{{#expr: 137*19}}}}% || {{formatnum:{{#expr: 137*38*0.7}}}}%
}}
| {{formatnum:{{#expr: 172*15*1.13*1.1 round2}}}}% || {{formatnum:{{#expr: 172*29*0.7*1.13*1.1 round2}}}}% || {{formatnum:{{#expr: 137*19*1.13*1.1 round2}}}}% || {{formatnum:{{#expr: 137*38*0.7*1.13*1.1 round2}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable|
|-
SnipingRangerPassive1.png; Hawk Eye;
| width="40" | [[Image:Hawkeye.png]]
GrandArcherPassive1.png; Arrow Mastery;
| align="center" width="150" | [[Hawkeye]]
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
| width="40" | [[Image:Enhanced Bowstring.png]]
DaybreakerPassive2.png; Remaining Stigma;
| align="center" width="150" | [[Arrow Mastery]]
}}
| width="40" | [[File:GATrans5.png]]
| align="center" width="150" | [[Rapid Archer]] {{Locked Skill|Trans2}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Without '''[Enhanced]''', targets will be knocked up at the end of the skill.
*Without '''[Enhanced]''', targets will be knocked up at the end of the skill.
*The skill drags enemies towards its center and since the hits start as the projectile leaves Rena's bow, enemies must be relatively close to receive full hits of the skill.
*The skill drags enemies towards its center and since the hits start as the projectile leaves '''Rena''''s bow, enemies must be relatively close to receive full hits of the skill.
**This is mitigated a lot by the '''Gigantic''' trait and by being in awakening as the size increases make this initial point of contact much larger
**This is mitigated a lot by the '''Gigantic''' trait and by being in awakening as the size increases make this initial point of contact much larger.
**Due to the skill originating near Rena, the hitbox actually starts quite far behind her, as the entire Sphere of Light travels forward to its eventual location.
**Due to the skill originating near '''Rena''', the hitbox actually starts quite far behind her, as the entire '''Sphere of Light''' travels forward to its eventual location.
*This skill has a high MP regeneration when using '''Useful Crazy Shot''' while awakened, and if used inside of [[Gungnir]] while having the passive [[Rapid Archer]], it is possible to get almost all of your MP back.
*This skill has a high MP regeneration when using '''Useful Crazy Shot''' while awakened, and if used inside of [[Gungnir]] while having the passive [[Rapid Archer]], it is possible to get almost all of your MP back.
*The skill is affected by the [[Free Training]] hit count error:
*The skill is affected by the [[Free Training]] hit count error:
**By default, it will deal 16 hits instead of 15.
**By default, it will deal 16 hits instead of 15.
**In [[Awakening Mode]], it will deal 21 hits instead of 19.
**In [[Awakening Mode]], it will deal 21 hits instead of 20.
**With the '''Useful''' trait, it will deal 25 hits instead of 29.
**With the '''Useful''' trait, it will deal 25 hits instead of 29.
**In [[Awakening Mode]], with the '''Useful''' trait, it will deal 41 hits instead of 38.
**In [[Awakening Mode]], with the '''Useful''' trait, it will deal 41 hits instead of 38.
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== Gallery ==
== Gallery ==
<gallery>
<gallery>
Image:CrazyShotOld.png|Old Icon of '''Crazy Shot'''.
File:CrazyShotOld.png|Old Icon of '''Crazy Shot'''.
</gallery>
</gallery>
<br>
<br>
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== Updates ==  
== Updates ==  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|MP cost increased to 300.}}
*{{nerf|MP cost increased to 300.}}
|-
|-
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 12/14/2017 || - || colspan=2 align="left" |  
| 12/14/2017 || - || colspan=2 align="left" |  
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Sniping Ranger}}
{{SRSkills}}
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