Crimson Cradle of Flames: Difference between revisions

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**These spikes will self-destruct after a certain amount of time has passed.
**These spikes will self-destruct after a certain amount of time has passed.
*'''<font color=red>Fire Pillars:</font>''' The screen will focus onto Recluse in a cutscene, he'll then cause fire pillars to shoot out of the ground underneath certain players that last 3 seconds. These fire pillars will also destroy parts of the map, making battling increasingly difficult. He is completely invincible during this attack.
*'''<font color=red>Fire Pillars:</font>''' The screen will focus onto Recluse in a cutscene, he'll then cause fire pillars to shoot out of the ground underneath certain players that last 3 seconds. These fire pillars will also destroy parts of the map, making battling increasingly difficult. He is completely invincible during this attack.
**Ground will not be destroyed in Story Mode.
*'''<font color=red>Horizon Beams</font>:''' A cutscene will play where Recluse's eye will glow. Six rows of eye will appear, a black line will indicate which rows will have a laser fire, only one row is safe during this. The attack will fire four sets of lasers.
*'''<font color=red>Horizon Beams</font>:''' A cutscene will play where Recluse's eye will glow. Six rows of eye will appear, a black line will indicate which rows will have a laser fire, only one row is safe during this. The attack will fire four sets of lasers.
**All stage parts that destroyed from '''<font color=red>Fire Pillars</font>''' will be restored during this move's cutscene.
**All stage parts that destroyed from '''<font color=red>Fire Pillars</font>''' will be restored during this move's cutscene.
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*Normal Mode CP Requirement decreased from 400000 to 350000
*Normal Mode CP Requirement decreased from 400000 to 350000
*Normal Mode Raid Weapon drop rate increased.
*Normal Mode Raid Weapon drop rate increased.
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| 08/27/2020 || 09/23/2020 || align="left" |
*Platform destruction effect removed in Story Mode.
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