Crimson Cradle of Flames: Difference between revisions

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:''For the series of [[Challenge Mode]] raid dungeons, see [[Crimson Cradle of Flames (Challenge Mode)]]''
{{Languages|Crimson Cradle of Flames}}
{{Languages|Crimson Cradle of Flames}}
{{DungeonPage
{{DungeonPage
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| LvFit=350000
| LvFit=350000
| DunMap=[[File:12-7map.png]]
| DunMap=[[File:12-7map.png]]
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal)
*Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal)
**1~4 players. (Story)
**1~4 players. (Story)
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The corruption afflicted on Rosso has taken complete control over the Master of Fire. This form, at his absolute peak of power, takes advantage of nearly all the gimmicks leading up to this fight. The boss will regenerate HP if it is able to defeat a player or if players are too far away from it.
The corruption afflicted on Rosso has taken complete control over the Master of Fire. This form, at his absolute peak of power, takes advantage of nearly all the gimmicks leading up to this fight. The boss will regenerate HP if it is able to defeat a player or if players are too far away from it.


<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Blood Rage.png|60px]]
|[[File:Blood Rage.png|60px]]
|'''Blood Rage''' - Shell like structures summoned by Malice. They will both act as barriers and means of attacking players.
|'''Blood Rage''' - Shell like structures summoned by Malice. They will both act as barriers and means of attacking players.
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'''Note:'''
'''Note:'''
*These only appear in Phase 1.
*These only appear in Phase 1.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|
|
|'''Pitfall''' - Areas without any ground, either to the side of the map or created by Rosso himself. Unlike pitfalls in other dungeons, falling down these pits will quickly tick away at player's HP until they die, effectively making them instant death.
|'''Pitfall''' - Areas without any ground, either to the side of the map or created by Rosso himself. Unlike pitfalls in other dungeons, falling down these pits will quickly tick away at player's HP until they die, effectively making them instant death.
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| '''Red Thorns''' - Thorns that can only be destroyed using special actives.
| '''Red Thorns''' - Thorns that can only be destroyed using special actives.
*These will be healed if you attack them with the Ember of Retribution debuff.
*These will be healed if you attack them with the Ember of Retribution debuff.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:12-7-1_boss.png|60px]]
|[[File:12-7-1_boss.png|60px]]
| '''Malice''' - A dark colossus made out of volcanic rock by a corrupted Rosso, reawakened by the remnant of the Red Eye. The beam will petrify players.
| '''Malice''' - A dark colossus made out of volcanic rock by a corrupted Rosso, reawakened by the remnant of the Red Eye. The beam will petrify players.
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'''Note:'''
'''Note:'''
*The Ember of Retribution debuff will burn 5% MP per second and heal fire enemies hit instead of harm them.
*The Ember of Retribution debuff will burn 5% MP per second and heal fire enemies hit instead of harm them.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Dialogue=
|Dialogue=
{{tabs
{{tabs
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*'''Ain:''' ''(How did he use both El energy and demonic energy... No, nothing is impossible. I've already seen enough strange things happening.)''
*'''Ain:''' ''(How did he use both El energy and demonic energy... No, nothing is impossible. I've already seen enough strange things happening.)''
}}
}}
| YSet=<span style="display:none">{{</span>
| YSet=<dfn>{{</dfn>
{{:Flames of Judgement-Demonic}}
{{:Flames of Judgement-Demonic}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BDrop={{:12-7Bdrop1}}
| BDrop={{:12-7Bdrop1}}
| SBGM=[http://www.youtube.com/watch?v=tw-uld1o1sY '''''li_boss_raid009''''']
| SBGM=[http://www.youtube.com/watch?v=tw-uld1o1sY '''''li_boss_raid009''''']
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File:12-7new.png|Old loading image.
File:12-7new.png|Old loading image.
</gallery>
</gallery>
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*The characters featured on the loading screen are [[Comet Crusader]], [[Daybreaker]], [[Knight Emperor]], [[Rage Hearts]], and [[Bluhen]].
*The characters featured on the loading screen are [[Comet Crusader]], [[Daybreaker]], [[Knight Emperor]], [[Rage Hearts]], and [[Bluhen]].
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
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*'''Orbs of Chaos''', '''Horizon Beams''' and '''Fire Pillars''' patterns ignore defense.
*'''Orbs of Chaos''', '''Horizon Beams''' and '''Fire Pillars''' patterns ignore defense.
*'''Red/Grey Thorn''' and '''Death Prison''' obstacles' HP reduced.
*'''Red/Grey Thorn''' and '''Death Prison''' obstacles' HP reduced.
*'''Dark Recluse''''s HP Recovery when a party member dies slightly reduced.
*'''Dark Recluse''':
*Changed so certain attacks do not inflict the '''Ember of Retribution''' debuff anymore.
**HP Recovery when a party member dies slightly reduced.
*'''Dark Recluse''' will be fatigued after performing the '''Death Prison''' pattern.
**Changed so certain attacks do not inflict the '''Ember of Retribution''' debuff anymore.
**Will be fatigued after performing the '''Death Prison''' pattern.
|-
|-
| 08/23/2018 || - || align="left" |  
| 08/23/2018 || - || align="left" |  
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*Normal Mode difficulty decreased.
*Normal Mode difficulty decreased.
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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