Crimson Tower of Howling Flames: Difference between revisions

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{{Languages|12-5}}
:''For the series of [[Challenge Mode]] raid dungeons, see [[Crimson Tower of Howling Flames (Challenge Mode)]]''
{{Languages|Crimson Tower of Howling Flames}}
{{DungeonPage
{{DungeonPage
| Orient=2
| Orient=3
| Color={{ColorSel|Village|12}}
| Color={{ColorSel|Village|13}}
| DunButton=12-5Button.png
| DunButton=12-5Button.png
| SmallPic=12-5.png
| SmallPic=12-5.png
| BigPic=12-5new.png
| BigPic=13-5new2.png
| DunName= Crimson Tower of Howling Flames
| DunName= Crimson Tower of Howling Flames
| Quotation=''' Crimson Tower of Howling Flames'''. With the spirit's guidance, the source of the eerie aura was easily found.
| Quotation=With the spirit's guidance, the source of the eerie aura was easily found.
| Description=With the spirit's guidance, the source of the eerie aura was easily found.
| Description=With the spirit's guidance, the source of the eerie aura was easily found.
| LvNeed=99
| LvNeed=99
| LvFit={{tabs|name=x|tab1=Story Mode|contents1=180000 |tab2=Normal Mode|contents2=250000}}
| LvFitStory=180000
| LvFit=350000
| DunMap=[[File:12-5map.png]]
| DunMap=[[File:12-5map.png]]
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*Up to 8 players can enter, requiring a minimum of at least 3 people.
*Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal)
**1~4 players. (Story)
*Only three Resurrection Stones can be used to revive.
*Only three Resurrection Stones can be used to revive.
*Players are given a 15 second penalty before they can resurrect themselves.
*Players are given a 15 second penalty before they can resurrect themselves.
====Demon Realm====
*Bosses can only be frozen or petrified 3 times each (every hit is 1 count) at a time. When this limit is exceeded, they become invulnerable to that debuff for 60 seconds.
*The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 50%.
**Freezing or petrifying can be attempted again after 30 seconds, but you will not be able to chain it further. This also resets the 3-step chain's cooldown to 60 seconds.
====Environmental Debuff - Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 50%.


==Phase 1: Remnant of Crimson Calamity ==
==Phase 1: Remnant of Crimson Calamity ==
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==Phase 2: Crimson Soul ==
==Phase 2: Crimson Soul ==
After defeating the first phase, the ground will collapse and players will find themselves in a subterranean chamber with a mysterious looking scythe. The weapon will move one its own wielded by a materialized apparition, defeat the '''Crimson Soul'''.
After defeating the first phase, the ground will collapse and players will find themselves in a subterranean chamber with a mysterious looking scythe. The weapon will move on its own, wielded by a materialized apparition, defeat the '''Crimson Soul'''.


==Phase 3: Crimson Calamity ==
==Phase 3: Crimson Calamity ==
The '''Remnant of Crimson Calamity''' have now wrapped themselves around the exterior of the tower. Ascend the tower and defeat the four dragon heads once more much much like in Phase 1, however their orientation is no longer a simple circle, but along the tall linear tower. During this phase, the '''Crimson Soul''' will also try to interfere.
The '''Remnant of Crimson Calamity''' have now wrapped themselves around the exterior of the tower. Ascend the tower and defeat the four dragon heads once more much much like in Phase 1, however their orientation is no longer a simple circle, but along the tall linear tower. During this phase, the '''Crimson Soul''' will also try to interfere.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:VarnimyrMeteorRain.png|60px]]
|'''Meteor Rain''' - Meteors will fall from the sky, leaving behind a trail of fire periodically. They are signaled by a purple beam of light.
*These will only appear during Phase 1 and 3.
|-
|[[File:12-5_phase_2.png|60px]]
|[[File:12-5_phase_2.png|60px]]
| '''Crimson Soul''' - Returning in Phase 3, it can no longer be hit and will simply act as an obstacle. A mark will appear on certain players and it will spawn performing its basic vertical and horizontal swings.
| '''Crimson Soul''' - Returning in Phase 3, it can no longer be hit and will simply act as an obstacle. A mark will appear on certain players and it will spawn performing its basic vertical and horizontal swings.
*Appears during Phase 3.
*Appears during Phase 3.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:12-5_boss.png|60px]]
|[[File:12-5_boss.png|60px]]
| '''Remnant of Crimson Calamity (4x)''' - Four giant dragon heads the guard the tower.<br>'''All four heads must be destroyed simultaneously. If left defeated for 30 seconds, the head will revive itself with full health.'''
| '''Remnant of Crimson Calamity (4x)''' - Four giant dragon heads the guard the tower.<br>'''All four heads must be destroyed simultaneously. If left defeated for 30 seconds, the head will revive itself with full health.'''
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*'''Head Swing:''' Tilt its head to the side then slide across its portion of the map.
*'''Head Swing:''' Tilt its head to the side then slide across its portion of the map.
*'''Fire Breath:''' Breath out fire in the area in front of it, leaving behind a field of fire for a period of time.
*'''Fire Breath:''' Breath out fire in the area in front of it, leaving behind a field of fire for a period of time.
*'''Meteorite Drop:''' Stay behind and breath Meteorite into the sky, after that some Meteorites (3 At Phase one) aim for player drop from sky and leave fire behind for a period of time.
*'''Meteorite Drop:''' Stay behind and breath Meteorites into the sky, after that some 3 Meteorites aimed for players drop from sky and leave fire behind for a period of time.
*'''Meteorite Bombardment:''' Turn its head around and fire six meteorites toward fixed positions on the opposite side of the map. These meteorites leave behind trails of fire for a period of time.
*'''<font color=red>Fire Pillar:</font>''' The Dragons will withdraw into the crater as a light will target each player, shooting a fire pillar from below which will remain static for 10 seconds and deal heavy damage, burning 30MP on hit.
*'''<font color=red>Fire Pillar:</font>''' The Dragons will withdraw into the crater as a light will target each player, shooting a fire pillar from below which will remain static for 10 seconds and deal heavy damage, burning 30MP on hit.
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
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*'''Reaper:''' Slash the scythe into the ground at a distance in front of it, then pull it inwards. Targets hit are not able to move for a period of time.
*'''Reaper:''' Slash the scythe into the ground at a distance in front of it, then pull it inwards. Targets hit are not able to move for a period of time.
*'''<font color=red>Death Reaping:</font>''' Its most powerful attack, it will warp to the center of the map and swipe left or right, charging a storm of flames. Whirlwinds will appear on the same direction of the sweep, these whirlwinds will juggle players above the attack range. Will begin to use after HP below 50 bars.
*'''<font color=red>Death Reaping:</font>''' Its most powerful attack, it will warp to the center of the map and swipe left or right, charging a storm of flames. Whirlwinds will appear on the same direction of the sweep, these whirlwinds will juggle players above the attack range. Will begin to use after HP below 50 bars.
*'''Memory of Crimson Flames:''' Once its HP drops below 35 bars, it will shield itself and become completely invincible while summoning various orbs on the map. Players must destroy these orbs quickly of it will regenerate HP proportional to the number of orbs that remain.
*'''Memory of Crimson Flames:''' Once its HP drops below 35 bars, it will shield itself and become completely invincible while summoning various orbs on the map. Players must destroy these orbs quickly or it will regenerate HP proportional to the number of orbs that remain.
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''


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*'''Head Swing:''' Tilt its head to the side then slide across its portion of the map.
*'''Head Swing:''' Tilt its head to the side then slide across its portion of the map.
*'''Fire Breath:''' Breath out fire in the area in front of it, leaving behind a field of fire for a period of time.
*'''Fire Breath:''' Breath out fire in the area in front of it, leaving behind a field of fire for a period of time.
*'''Meteorite Drop:''' Stay behind and breath Meteorite into the sky, after that some Meteorites (4 At Phase three) aim for player drop from sky and leave fire behind for a period of time.
*'''Meteorite Drop:''' Stay behind and breath Meteorite into the sky, after that some 4 Meteorites aimed for players drop from sky and leave fire behind for a period of time.
*'''<font color=red>Fire Pillar:</font>''' Stay behind and breath Meteorite into the sky with powerful roar. A light will target single player per head, shooting a fire pillar from below which will remain static for 10 seconds and deal heavy damage, burning 30MP on hit.
*'''<font color=red>Fire Pillar:</font>''' Stay behind and breath Meteorite into the sky with powerful roar. A light will target single player per head, shooting a fire pillar from below which will remain static for 10 seconds and deal heavy damage, burning 30MP on hit.
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Dialogue=
|Dialogue=
{{tabs
{{tabs
|name=Dialog
|name=Dialog
|tab1=Phase 1 Dialogue
|tab1=Phase 1 Dialogue
|contents1={{*}}'''Lu''': ''Wha, where did that come from?!''
|contents1={{*}}{{StoryIcon|Ish}} '''Lu:''' ''Wha, where did that come from?!''
{{*}}'''Elesis''': ''Everyone get ready!''
{{*}}{{StoryIcon|ES}} '''Elesis:''' ''Everyone get ready!''
|tab2=Phase 2 Dialogue
|tab2=Phase 2 Dialogue
|contents2={{*}}'''Aisha''': ''Wha, what is that? It's moving by itself! A gh, ghost?''
|contents2={{*}}{{StoryIcon|AS}} '''Aisha:''' ''Wha, what is that? It's moving by itself! A gh, ghost?''
{{*}}'''Add''': ''Don't be stupid. There's no such thing as gh, gh, ghosts!!''
{{*}}{{StoryIcon|DB}} '''Add:''' ''Don't be stupid. There's no such thing as gh, gh, ghosts!!''
|tab3=Phase 3 Dialogue
|tab3=Phase 3 Dialogue
|contents3={{*}}'''Ciel''': ''Kugh, I thought we defeated them last time!?''
|contents3={{*}}{{StoryIcon|Chv}} '''Ciel:''' ''Kugh, I thought we defeated them last time!?''
{{*}}'''Chung''': ''Since we need to defeat them all at once, we should split up. I will take this one at the bottom!''
{{*}}{{StoryIcon|CC}} '''Chung:''' ''Since we need to defeat them all at once, we should split up. I will take this one at the bottom!''
|tab4=Dungeon Victory Quote
|tab4=Dungeon Victory Quote
|contents4=
|contents4=
*'''Elsword:''' '' ''
*'''Elsword:''' ''Alright. Now we just need to enter the tower. ... This voice... Is he in the tower too?''
*'''Aisha:''' ''Ahh! It's so hot! Flame breath, flame pillars, even the ground is burning! I hope it's cooler in the tower.''
*'''Aisha:''' ''Ahh! It's so hot! Flame breath, flame pillars, even the ground is burning! I hope it's cooler in the tower.''
*'''Rena:''' '' ''
*'''Rena:''' ''With flames like these, no wonder all the plants have gone dry. We have to find the cause quickly.''
*'''Raven:''' '' ''
*'''Raven:''' ''... The heat is causing the Nasod arm to act out slightly. ... No, it's fine. A maintenance after battle should be enough.''
*'''Eve:''' '' ''
*'''Eve:''' ''Lu, thank you for confirming my analysis. These monsters barely use any demonic energy... What is happening here...?''
*'''Chung:''' '' ''
*'''Chung:''' ''Now I understand why Elsword said this place is like Lanox...! Is the inside of the tower also this hot?''
*'''Ara:''' '' ''
*'''Ara:''' ''U, uah! The sparks almost burnt through my clothes! Sigh... Now we should find a way into the tower. You'll help, right Eun?''
*'''Elesis:''' '' ''
*'''Elesis:''' ''It really felt like fighting fire itself. What are these things?''
*'''Add:''' '' ''
*'''Add:''' ''Hmph, Eve, don't trust anything that runt says. My dynamo analysis will tell... There was almost no demonic energy? ... Wha, what are you looking at? Fine! Fine! You're right, happy?!''
*'''Lu:''' '' ''
*'''Lu:''' ''Hm... Now I'm certain. These monsters and that giant scythe is not using demonic energy. What are they doing here in the Demon Realm...?''
*'''Ciel:''' '' ''
*'''Ciel:''' ''I have to say, this tower is very durable. It's still standing strong after that battle.''
*'''Rose:''' '' ''
*'''Rose:''' ''The giant hydra has been eliminated. Sigh... It was truly a formidable foe.''
*'''Ain:''' '' ''
*'''Ain:''' ''(Though it was fierce and aggressive almost like a wild animal... The essence behind it felt almost like the Fire El... No, it can't be. I must be mistaken.)''
}}
}}
| BDrop={{:12-5Bdrop1}}
| BDrop={{:12-5Bdrop1}}
| SBGM=[http://www.youtube.com/watch?v=9f9Pn-hKDEk '''''li_boss_raid003''''']
| SBGM=[http://www.youtube.com/watch?v=pk-GPPTeQTU '''''li_boss_raid003''''']


[http://www.youtube.com/watch?v=uwHfvYtwbvE '''''li_boss_raid004''''']
[http://www.youtube.com/watch?v=WkKlXSrU_8w '''''li_boss_raid004''''']


[http://www.youtube.com/watch?v=btlujzy_PEU '''''li_boss_raid005''''']
[http://www.youtube.com/watch?v=o0BBTylLu7E '''''li_boss_raid005''''']
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
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File:12-5Screen3.png
File:12-5Screen3.png
File:12-5_Poster.jpg
File:12-5_Poster.jpg
File:Key Art - Crimson Tower of Howling Flames.png|Full key art.
File:12-5new.png|Old loading image.
</gallery>
</gallery>
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*The characters featured on the loading screen are [[Aether Sage]], [[Knight Emperor]], [[Code: Esencia]], and [[Empire Sword]].
*The characters featured on the loading screen are [[Aether Sage]], [[Knight Emperor]], [[Code: Esencia]], and [[Empire Sword]].
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! KR !! NA
|-
| 07/26/2018 || 08/08/2018 || align="left" |
*'''Crimson Tower of Howling Flames''' added.
|-
| 08/09/2018 || - || align="left" |
*Boss and '''Memory of Crimson Flames''' HP reduced.
*'''Remnant of Crimson Calamity''''s '''Fire Pillar''' attack ignores defense.
*'''Crimson Calamity''' uses '''Memory of Crimson Flames''' less frequently and the orbs are affected by black holes.
|-
| 08/23/2018 || - || align="left" |
*Story Mode added: CP Requirement of 180000.
*Boss and '''Memory of Crimson Flames''' orbs HP reduced.
*'''Memory of Crimson Flames''' orbs HP recovery reduced.
*Boss damage reduced.
|-
| 08/14/2019 || - || align="left" |
*CP Requirement increased from 250000 to 400000.
|-
| 03/12/2020 || 04/08/2020 || align="left" |
*Story Mode party limit decreased from 8 to 4.
*Raid Weapon can now drop from Story Mode.
**Raid Weapon gauge shared between modes.
*Seperate Raid Rewards added for Story Mode (Crimson Trace Reset Ticket can only reset one mode at a time).
*Normal Mode CP Requirement decreased from 400000 to 350000.
|-
| 11/19/2020 || 12/16/2020 || align="left" |
*Normal Mode party limit decreased from 8 to 6.
*Normal Mode difficulty decreased.
|}
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|12}}
|Color={{ColorSel|Village|13}}
|KR=홍염이 울부짖는 탑|KRName=Tower of Howling Crimson Flames
|KR=홍염이 울부짖는 탑|KRName=Tower of Howling Crimson Flames
|CN=红炎哭喊的塔 |CNName=Tower of Howling Crimson Flames
|JP=歎きの塔  |JPName=Tower of Grief
|JP=歎きの塔  |JPName=Tower of Grief
|BR=Torre das Chamas Escarlates Uivantes |BRName=Tower of Howling Scarlet Flames
|BR=Torre das Chamas Escarlates Uivantes |BRName=Tower of Howling Scarlet Flames
|DE=Blut-Turm |DEName=Bloody Tower
|ES=Torre de la sangre |ESName=Bloody Tower
|FR=Tour sanguinaire |FRName=Bloody Tower
|IT=Torre Sanguinaria |ITName=Bloody Tower
|PL=Krwawa Wieża |PLName=Bloody Tower
|UK=Crimson Tower
}}
}}
}}
}}
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