Critical Strike: Difference between revisions

(One intermediate revision by one other user not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Critical Strike}}
__NOTOC__{{Languages|Critical Strike}}
{{#ev:youtube|MxT9t0fCwjs|400|right}}
{{#ev:youtube|u7_oiVLaBsY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
Line 127: Line 127:
|-
|-
|{{#ev:youtube|MxT9t0fCwjs|300}}
|{{#ev:youtube|MxT9t0fCwjs|300}}
| Between its initial release and the 04/25/2024 KR Patch,
| Between its initial release and the 04/25/2024 KR Patch, [[Critical Strike]] generated five Sharp Orbs that rotated around the initial cast area and inflicted {{se||Bleed}}. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time.
|}
|}
<br>
<br>
ElEditors
18,297

edits