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Critical Strike: Difference between revisions

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__NOTOC__{{Languages|Critical Strike}}
__NOTOC__{{Languages|Critical Strike}}
<div style="float: right;">{{#ev:youtube|MxT9t0fCwjs|300}}</div>
<div style="float: right;">{{#ev:youtube|MxT9t0fCwjs|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:CNTrans6.png]]<br>[[Image:CNTrans6A.png]]
| [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]]
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks)  
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks)  
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class            !! Level Required
|-
|-
| [[Code:_Nemesis/Transcendence|Code: Nemesis : Transcendent]] || 95
! Class !! Level Required
|-
| [[Code: Nemesis]] : Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical) !! rowspan=2 | [[Status Effects/Bleed|Bleed]] Duration!! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! rowspan=3 | {{se||Bleed}} Duration !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract !! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan=2 | Cast Shockwave !! rowspan=2 | Sharp Orb !! rowspan=2 | Sharp Orb Retract
|-
! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
|-
| colspan=11 | '''Normal'''
|-
|-
| align="left" | 95 || rowspan=2 | 3924% || rowspan=2 | 236% || rowspan=2 | 230% || 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| '''{{PvE}}''' || 3251% || 236% || 690% || 50% || rowspan=2 | 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| align="left" | [Enhanced] || 6 Seconds
| '''{{PvP}}''' || 1176% || 84% || 184% || 10%
|}
|-  
 
| colspan=11 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-
|-
| align="left" | 95 || rowspan=2 | 1420% || rowspan=2 | 84% || rowspan=2 | 83%
| '''{{PvE}}''' || 3251% || 236% || 690% || 50% || rowspan=2 | 6 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| align="left" | [Enhanced]
| '''{{PvP}}''' || 1176% || 84% || 184% || 10%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Haste Critical Strike !! colspan=2 | Heavy Critical Strike
! colspan=2 | Haste Critical Strike !! colspan=2 | Heavy Critical Strike
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect !! Details
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Cooldown !! Cooldown
! Cooldown !! Cooldown
|-
|-
| {{SkillText|Haste|90}} || 20.7 Seconds || {{SkillText|Heavy|140|150}} || 34.5 Seconds
| {{SkillText|Haste|90}} || 20.7 Seconds || {{SkillText|Heavy|144|120}} || 27.6 Seconds
|}
<br>
 
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=2 | Mode !! colspan=2 | Base
|-
! Normal !! Heavy
|-
| {{PvE}}
| {{formatnum:{{#expr: 3251 + 236*22 + 690*5}}}}% ~ {{formatnum:{{#expr: 3251 + 236*44 + 690*5}}}}% || {{formatnum:{{#expr: (3251 + 236*22 + 690*5)*1.44}}}}% ~ {{formatnum:{{#expr: (3251 + 236*44 + 690*5)*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 1176 + 84*22 + 184*5}}}}% ~ {{formatnum:{{#expr: 1176 + 84*44 + 184*5}}}}% || {{formatnum:{{#expr: (1176 + 84*22 + 184*5)*1.44}}}}% ~ {{formatnum:{{#expr: (1176 + 84*44 + 184*5)*1.44}}}}%
|}
|}
<br>
<br>


==Tips & Details==
==Tips and Details==
*Maximum hits on a Giant Training Monkey is 50, giving '''Heavy Critical Strike''' a grand total of about 30,443% (8,401.4% in PvP) Magical Damage on medium-sized targets.
*If the [[Transcendence#Transcendence_Buff|T-Slot Buff]] activates while the orbs are deployed, the skill's Cooldown will remain unnafected.
*Maximum hits on a Giant Training Monkey is 50.
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
**Normal sized targets will be hit by around 22-26 hits.
**Normal-sized targets will be hit by around 22-26 hits.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
*The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
*The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
**The distance between contact checks seems to be slightly smaller than Eve's height.
**The distance between contact checks seems to be slightly smaller than Eve's height.
***The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hitcount of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hitcount of 830 hits, 836 when adding the cast shockwave and retract hits.
***The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
*The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
<br>
<br>


== Updates ==
==Trivia==
*11/03/2016 KR
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''.
**Shockwave damage decreased.
<br>
**Sharp Orb Retract damage decreased.
 
*01/25/2017 KR
==Updates==
**Shockwave damage increased.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
**Sharp Orb damage increased.
|-
**Sharp Orb Retract damage decreased.
! colspan=2 | Date !! colspan=2 | Changes
*04/27/2017 KR
|-
**PvE damage increased.
! KR !! NA !! PvE !! PvP
*07/27/2017 KR
|-
**PvE Sharp Orb Retract damage increased.
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |
**PvP damage decreased.
*'''Critical Strike''' added.
*09/28/2017 (KR) / 10/18/2017 (NA)
*{{nerf|Shockwave damage decreased.}}
**PvP damage decreased.
*{{nerf|Sharp Orb Retract damage decreased.}}
*04/05/2018 (KR) / 04/18/2018 (NA)
|-
**PvE damage decreased.
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
**PvP Shockwave damage increased.
*{{buff|Shockwave damage increased.}}
**PvP Sharp Orb damage decreased.
*{{buff|Sharp Orb damage increased.}}
**PvP Sharp Orb Retract damage decreased.
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/27/2017 || 08/09/2017 || align="left" |
*{{buff|Sharp Orb Retract damage increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 09/28/2017 || 10/18/2017 || align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{buff|Shockwave damage increased.}}
*{{nerf|Sharp Orb damage decreased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Sharp Orb Retract damage increased.}}
*{{nerf|Shockwave damage decreased.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|'''Defense Ignore''' effect added.}}
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=사이커 키네시스        |KRName=Psyker Kinesis
|KR=사이커 키네시스        |KRName=Psycho Kinesis
|JP=サイコキネシス   |JPName=Psychokinesis
|JP=サイコキネシス   |JPName=Psychokinesis
|CN=灵能分裂 |CNName=Psycho Split
|CN=灵能分裂 |CNName=Psycho Split
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}}
}}
<br>
<br>
 
{{SkillNav - Code: Nemesis}}
{{CNTSkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]
[[Category: Bravery Skills]][[Category: Special Active Skills]]
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