Critical Strike: Difference between revisions

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Text replacement - "04/25/2024 || -" to "04/25/2024 || <!-- Approx 05/22/2024-->"
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__NOTOC__{{Languages|Critical Strike}}
__NOTOC__{{Languages|Critical Strike}}
<div style="float: right;">{{#ev:youtube|MxT9t0fCwjs|300}}</div>
{{#ev:youtube|MxT9t0fCwjs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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| [[Image:CNTrans6.png]]<br>[[Image:CNTrans6A.png]]
| [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]]
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks)  
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a {{se||Bleed}} debuff (Max 3 Stacks)  
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| {{SkillText|True|CriticalStrike}}
| <tabber>
\\NA={{SkillText|True|CriticalStrike}}
\\KR (04/25/2024)={{SkillText|True}}
</tabber>
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class            !! Level Required
|-
|-
| [[Code:_Nemesis/Transcendence|Code: Nemesis : Transcendent]] || 95
! Class !! Level Required
|-
| [[Code: Nemesis]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical) !! rowspan=2 | [[Status Effects/Bleed|Bleed]] Duration!! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave !! rowspan=2 | Sharp Orb !! rowspan="2" | Sharp Orb Retract
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract !! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-
|-
| align="left" | 95 || rowspan=2 | 4584% || rowspan=2 | 349% || rowspan=2 | 361% || 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
|-
| colspan="12" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 6 Seconds
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|}
|-
 
| {{PvP}} || 1096% || 108% || 218% || 10%
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan="12" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-
|-
| align="left" | 95 || rowspan=2 | 1283% || rowspan=2 | 97% || rowspan=2 | 90%
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 1096% || 108% || 218% || 10%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
==={{PvE}}===
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
\\NA={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23|cd_enhanced=18|cd1=90}}
|- style="background:{{ColorSel|CharLight|Eve}}"
\\KR (04/25/2024)={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23}}
! colspan=2 | Haste Critical Strike !! colspan=5 | Heavy Critical Strike
</tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
<br>
! rowspan=3 | Attribute Effect !!  Details !! rowspan=3 | Attribute Effect !! colspan=4 | Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Cooldown !! colspan=3 | Damage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-
| {{SkillText|Haste|90}} || 20.7 Seconds || {{SkillText|Heavy|140|150}} || 6417.6% || 488.6% || 505.4% || 34.5 Seconds
|}


==={{PvP}}===
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Eve
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg=4334, 426, 815
! colspan=3 | Heavy Critical Strike
|pvp_dmg=1096, 108, 218
|- style="background:{{ColorSel|CharLight|Eve}}"
|avg_hits=1, 22, 5
! colspan=3 | Details
|heavy=true
|- style="background:{{ColorSel|CharLight|Eve}}"
|no_max=true
! colspan=3 | Damage
}}
|- style="background:{{ColorSel|CharLight|Eve}}"
*Average assumes 22 '''Sharp Orb''' hits.
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-
| 1796.2% || 135.8% || 126%
|}
<br>
<br>


==Tips & Details==
==Tips and Details==
*Maximum hits on a Giant Training Monkey is 50, giving '''Heavy Critical Strike''' a grand total of about 30,443% (8,401.4% in PvP) Magical Damage on medium-sized targets.
*The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted.
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
*The orbs cannot be retracted if you are being attacked, or in midair.
**Normal sized targets will be hit by around 22-26 hits.
**If the [[Transcendence#Transcendence_Buff|Transcendence Slot Buff]] activates while the orbs are deployed, the skill's cooldown will remain unaffected.
*The maximum hits on a Giant Training Monkey is 50.
**Normal-sized targets will be hit by around 22-26 hits.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
*The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
**The distance between contact checks seems to be slightly smaller than Eve's height.
**The distance between contact checks seems to be slightly smaller than your height.
***The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hitcount of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hitcount of 830 hits, 836 when adding the cast shockwave and retract hits.
***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits.
*The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
<br>
 
==Trivia==
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''.
<br>
<br>


== Updates ==
==Updates==
*11/03/2016 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
**Shockwave damage decreased.
|-
**Sharp Orb Retract damage decreased.
! colspan=2 | Date !! colspan=2 | Changes
*01/25/2017 KR
|-
**Shockwave damage increased.
! KR !! NA !! PvE !! PvP
**Sharp Orb damage increased.
|-
**Sharp Orb Retract damage decreased.
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |
*04/27/2017 KR
*'''Critical Strike''' added.
**PvE damage increased.
*{{nerf|Shockwave damage decreased.}}
*07/27/2017 KR
*{{nerf|Sharp Orb Retract damage decreased.}}
**PvE Sharp Orb Retract damage increased.
|-
**PvP damage decreased.
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*09/28/2017 (KR) / 10/18/2017 (NA)
*{{buff|Shockwave damage increased.}}
**PvP damage decreased.
*{{buff|Sharp Orb damage increased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/27/2017 || 08/09/2017 || align="left" |
*{{buff|Sharp Orb Retract damage increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 09/28/2017 || 10/18/2017 || align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{buff|Shockwave damage increased.}}
*{{nerf|Sharp Orb damage decreased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Sharp Orb Retract damage increased.}}
*{{nerf|Shockwave damage decreased.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|'''Defense Ignore''' effect added.}}
|-
| 11/24/2022 || 12/21/2022 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*'''[Enhanced]''' effect changed to reduce cooldown.
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*'''[Enhanced]''' effect changed to Damage Increase.}}
*{{buff|'''Light''' trait efficiency increased from 90% to 80%.}}
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=사이커 키네시스        |KRName=Psyker Kinesis
|KR=사이커 키네시스        |KRName=Psycho Kinesis
|JP=サイコキネシス   |JPName=Psychokinesis
|JP=サイコキネシス   |JPName=Psychokinesis
|CN=灵能分裂 |CNName=Psycho Split
|CN=灵能分裂 |CNName=Psycho Split
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|PL=Psychokineza |PLName=Psychokinesis
|PL=Psychokineza |PLName=Psychokinesis
|UK=Psychokinesis
|UK=Psychokinesis
|BR=Psicocinese |BRName=Psychokinesis
}}
}}
<br>
<br>
 
{{SkillNav - Code: Nemesis}}
{{CNTSkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]
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