Cut Tendon: Difference between revisions

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__NOTOC__{{Languages|Cut Tendon}}
__NOTOC__{{Languages|Cut Tendon}}
<div style="float: right;">{{#ev:youtube|Cf-MqqHa8iI|400}}</div>
{{#ev:youtube|Cf-MqqHa8iI|400|right}}
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:STactive2.png]]
| [[File:BladeMasterSkill6.png]]
| {{SkillType|A}} Slash your enemies' tendons to stop them from running.  
| {{SkillType|A}} Slash your enemies' tendons to stop them from running.  
|-
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{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Blade Master]] || 50
| [[Blade Master]] || 50
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Sharp Slash<br>(Physical) !! colspan=2 | {{se||Wound}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Sharp Slash (Physical) !! colspan=2 | {{se||Wound}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! Activation Chance !! Duration
! Chance !! Duration
|-  
|-
! colspan=6 | Normal
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 1241% || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
|-
|-
| '''{{PvE}}''' || 1241% || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
| {{PvP}} || 397%
|-
|-
| '''{{PvP}}''' || 397%
| colspan="6" | '''[Enhanced]'''
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 1489% || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
| {{PvE}} || 1489% || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
|-
|-
| '''{{PvP}}''' || 476%
| {{PvP}} || 476%
|}
|}
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Raven|Cut Tendon|Light, Killing Blow (1)|mp=40|duration=5|duration2=120}}
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=2 | Light Cut Tendon !! colspan=2 | Killing Blow (1) Cut Tendon
|- style="background:{{ColorSel|CharLight|Raven}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! {{se||Wound}} Duration
|-
| {{SkillText|Light|80}}  || 32 MP || {{SkillText|Killing Blow (1)|120}} || 6 Seconds
|}
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==Tips and Details ==
==Tips and Details ==
*When combined with [[Attributing Equipment#Nature (Poisoning)|Poisoning]], the opponent's movement will be severely crippled.
*When combined with [[Attributing Equipment#Nature (Poisoning)|Poisoning]], the opponent's movement will be severely crippled.
*[[Status Effects/Wound|Wound]]'s ability to negate running has no effect on monsters or [[Epic NPCs]].
*{{se||Wound}}'s ability to negate running has no effect on monsters or [[Epic NPCs]].
*'''Cut Tendon''' can be countered.
*'''Cut Tendon''' can be countered.
*'''Cut Tendon''''s ability to stop a character's ability to dash can be negated in a few ways.
*'''Cut Tendon''''s ability to stop a character's ability to dash can be negated in a few ways:
**When rolling up from a knockdown state, if the left or right directional key is held, the character will be able to start a dash.
**When rolling up from a knockdown state, if the left or right directional key is held, the character will be able to start a dash.
**If an Eve character presses the down directional key before landing from the air (does not matter if held or not), holding a directional key to the left or right before Eve lands will automatically start in a dash.
**If an [[Eve]] character presses the down directional key before landing from the air (does not matter if held or not), holding a directional key to the left or right before '''Eve''' lands will automatically start in a dash.
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== Trivia ==
== Trivia ==
*Bleed icon was changed to Wound after the release of Veteran Commander. In NA, the icon changed after the release of the Hunting Fields.  
*The Bleed icon was changed to Wound after the release of [[Veteran Commander]]. In NA, the icon changed after the release of the Hunting Fields.
**This affects [[Cut Tendon]], [[Bloody Accel]], [[Harsh Chaser]], and [[Rage Cutter]].
**This affects [[Cut Tendon]], [[Bloody Accel]], [[Harsh Chaser]], and [[Rage Cutter]].
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/21/2016 || - || colspan=2 align="left" |  
| 01/21/2016 || - || colspan=2 align="left" |  
*Fixed issue where Killing Blow (1) attribute not working.
*Fixed an issue where Killing Blow (1) attribute was not working.
|-
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
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}}
}}
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{{SkillNav - Blade Master}}
{{BMSkills}}
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