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Cyclone: Difference between revisions

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m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
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| colspan="6" | '''Normal'''
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 289% || rowspan=2 | N/A || rowspan=2 | 41 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
| '''{{PvE}}''' || 289% || rowspan=2 | N/A || rowspan=2 | 40 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
|-
|-
| '''{{PvP}}''' || 104%
| '''{{PvP}}''' || 104%
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| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 289% || rowspan=2 | -2 KD || rowspan=2 | 41 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
| '''{{PvE}}''' || 289% || rowspan=2 | -2 KD || rowspan=2 | 40 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
|-
|-
| '''{{PvP}}''' || 104%
| '''{{PvP}}''' || 104%
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|-
|-
! Gigantic Cyclone !! colspan=2 | Useful Cyclone
! Gigantic Cyclone !! colspan=2 | Useful Cyclone
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Attribute Effect !! Attribute Effect !! Max Hits
! Attribute Effect !! Attribute Effect !! Max Hits
|-
|-
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== Total Damage ==
== Total Damage ==
{{SkillText|FreeTraining}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Base
! rowspan=2 | Mode !! colspan=2 | Base
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Normal !! Useful
! Normal !! Useful
|-  
|-  
| {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 289*41}}}}% || {{formatnum:{{#expr: (289*65)*0.7}}}}%
| {{formatnum:{{#expr: 289*40}}}}% || {{formatnum:{{#expr: (289*65)*0.7}}}}%
|-  
|-  
| {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 104*41}}}}% || {{formatnum:{{#expr: (104*65)*0.7}}}}%
| {{formatnum:{{#expr: 104*40}}}}% || {{formatnum:{{#expr: (104*65)*0.7}}}}%
|}
|}
*Does not include initial melee hit.
*Does not include initial melee hit.
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== Tips and Details ==
== Tips and Details ==
*The skill will deal an initial hit to enemies in melee range of 100% Magical Damage.
*The skill will deal an initial hit to enemies in melee range of 100% (60% in PvP) Magical Damage and counts as a Special Active skill hit.
*You can move and attack freely after Cyclone is activated.
*You can move and attack freely after Cyclone is activated.
**The target will be vulnerable for a combo while trapped in Cyclone.
**The target will be vulnerable for a combo while trapped in Cyclone.
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**However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in [[Pruinaum]], where monsters are usually stationary or hard to push.
**However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in [[Pruinaum]], where monsters are usually stationary or hard to push.
*Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the '''Useful''' trait.
*Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the '''Useful''' trait.
*This skill is affected by the [[Free Training]] hit count error and will deal an extra hit there by default.
*Unknowingly, '''Cyclone''' can only deal an absolute maximum of 135 hits, regardless of hit target count or trait chosen.
**Due to this problem, it is recommended to pick the '''Useful''' trait only for bossing.
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 01/07/2010 || 07/13/2011 || colspan=2 align="left" |  
| 01/07/2010 || 07/13/2011 || colspan=2 align="left" |  
*'''Cyclone''' added.
*'''Cyclone''' added.
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*Moved from [[Elemental Master]] to [[High Magician]].
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
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|-
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*{{nerf|MP Usage increased to 150 MP.}}
*{{nerf|MP Usage increased to 150 MP.}}  
*Moved from [[High Magician]] to [[Elemental Master]].
|-
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
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