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Cyclone: Difference between revisions

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== Total Damage ==
== Total Damage ==
{{SkillText|Free Training}}
{{SkillText|FreeTraining}}
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== Tips and Details ==
== Tips and Details ==
*The skill will deal an initial hit to enemies in melee range of 100% Magical Damage.
*The skill will deal an initial hit to enemies in melee range of 100% (60% in PvP) Magical Damage and counts as a Special Active skill hit.
*You can move and attack freely after Cyclone is activated.
*You can move and attack freely after Cyclone is activated.
**The target will be vulnerable for a combo while trapped in Cyclone.
**The target will be vulnerable for a combo while trapped in Cyclone.
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**However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in [[Pruinaum]], where monsters are usually stationary or hard to push.
**However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in [[Pruinaum]], where monsters are usually stationary or hard to push.
*Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the '''Useful''' trait.
*Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the '''Useful''' trait.
*This skill is affected by the [[Free Training]] hit count error and will deal an extra hit there (no trait).
*This skill is affected by the [[Free Training]] hit count error and will deal an extra hit there by default.
*Unknowingly, '''Cyclone''' can only deal an absolute maximum of 135 hits, regardless of hit target count or trait chosen.
**Due to this problem, it is recommended to pick the '''Useful''' trait only for bossing.
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| 01/07/2010 || 07/13/2011 || colspan=2 align="left" |  
| 01/07/2010 || 07/13/2011 || colspan=2 align="left" |  
*'''Cyclone''' added.
*'''Cyclone''' added.
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*Moved from [[Elemental Master]] to [[High Magician]].
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
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|-
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*{{nerf|MP Usage increased to 150 MP.}}
*{{nerf|MP Usage increased to 150 MP.}}  
*Moved from [[High Magician]] to [[Elemental Master]].
|-
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
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