Cyclone: Difference between revisions

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<div style="float: right;">{{#ev:youtube|jwAqVCilSgc|300}}</div>
__NOTOC__{{Languages|Cyclone}}
{{ForceSkillTabs
|Character=Aisha
}}
{{#ev:youtube|khyAlO6gI5s|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:AishaS7.png]]<br>
| [[File:AishaS7.png]]
| '''[Special Active]''' Aisha summons a cyclone in front of her that continuously moves forward, repeatedly damaging the enemy if caught.
| {{SkillType|SA|S}} Unleash a mini tornado The mini tornado will hit anything in its path.
|-
|
| {{SkillText|True|KD|2}}
|-
|
| {{SkillText|Memorize}}
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background: #EE82EE"
! Class                !! Master !! SP Requirement
|-
|-
| [[Elemental Master]] || Lv. 5  || 75 SP
! Class !! Level Required
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! Class             !! Master !! Level Required !! SP Cost per Level
|-
|-
| [[High Magician]] || Lv. 20 || 25 - 77        || 3
| [[Elemental Master]] || 45
|}
|}
</tabber>
<br>


<br>
== Skill Information ==
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! Skill Level !! Damage (Magical) !! Duration !! Max Hits !! MP Cost !! Cooldown
|-
|-
| align="left" | 1 || 25% || 2.6 seconds
! Mode !! Tornado (Magical) !! Knockdown Decrease Per Hit !! Max Hits !! MP Usage !! Cooldown
| rowspan="5" | 5/sec
| rowspan="5" | 80MP
| rowspan="5" | 5 Seconds
|-
|-
| align="left" | 2 || 29% || 3.2 seconds
| colspan="6" | '''Normal'''
|-
|-
| align="left" | 3 || 34% || 3.8 seconds
| {{PvE}} || 289% || rowspan=2 | N/A || rowspan=2 | 40 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
|-
|-
| align="left" | 4 || 39% || 4.4 seconds
| {{PvP}} || 104%
|-
|-
| align="left" | 5 (M) || 47% || 5.0 seconds
| colspan="6" | '''[Enhanced]'''
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! Skill Level !! Level Required !! Damage (Magical) !! Duration !! Max Hits !! MP Cost !! Cooldown
|-
|-
| align="left" | 1 || 25 || 46% || 3.5 seconds || 50
| {{PvE}} || 289% || rowspan=2 | 2 || rowspan=2 | 40 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
| rowspan="20" | 70 MP
| rowspan="20" | 8 Seconds
|-
|-
| align="left" | 2 || 25 || 47% || 3.6 seconds || 55
| {{PvP}} || 104%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Aisha|Cyclone|Gigantic, Useful|150|dmg=70|hits=65}}
<br>
 
== Total Damage ==
{{Damage|true|Aisha
|dmg=289
|pvp_dmg=104
|hits=40
|hits_useful=65
|useful_penalty=0.7
|bug=true
|passive1=Double Casting
}}
*Damage calculations do not include {{tt|initial melee hit|See [[#Tips and Details|Tips and Details]]}}.
<br>
 
==Related Skills==
{{SkillTable|
ASPassive1.png; Double Casting;
ASPassive2.png; Sage's Wisdom;
}}
<br>
 
== Tips and Details ==
*The skill will deal an initial hit to enemies in melee range of 100% (60% in PvP) Magical Damage and counts as a Special Active skill hit.
*You can move and attack freely after [[Cyclone]] is activated.
**The target will be vulnerable for a combo while trapped in [[Cyclone]].
*[[Cyclone]] returns a huge amount of [[Awakening Mode|Awakening Charge]] and MP when used on multiple targets.
**However in PvP, Cyclone is also able to give the target a huge amount of MP and [[Awakening Mode|Awakening Charge]].
*When [[Cyclone]] is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with [[Cyclone]], one must step back slightly to avoid this.
*If [[Cyclone]] goes off a platform edge, it will continue moving straight in mid-air.
*When used at point-blank range with an opponent that is smaller than or of similar length to '''Aisha''', [[Cyclone]] may simply pass through the opponent instead of dragging them.
*The cyclone can reach just under 2 platforms high (just under 3 with the '''Gigantic''' trait) and travels well outside the screen, making it theoretically great for clearing.
**However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in [[Pruinaum]], where monsters are usually stationary or hard to push.
*Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the '''Useful''' trait.
*This skill is affected by the [[Free Training]] hit count error and will deal an extra hit there by default.
*Unknowingly, '''Cyclone''' can only deal an absolute maximum of 135 hits, regardless of hit target count or trait chosen.
**Due to this problem, it is recommended to pick the '''Useful''' trait only for bossing.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| align="left" | 3 || 26 || 49% || 3.7 seconds || 60
! width="300px" | Video
! Description
|-
|-
| align="left" | 4 || 29 || 50% || 3.8 seconds || 65
|{{#ev:youtube|jwAqVCilSgc|300}}
|Between its initial release and the 03/12/2020 KR Patch, '''Cyclone''' was significantly smaller, not traveling as far and dealing hits less frequently.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|-
|-
| align="left" | 5 || 32 || 52% || 3.9 seconds || 70
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 6 || 35 || 53% || 4.0 seconds || 75
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 7 || 38 || 55% || 4.1 seconds || 80
| 01/07/2010 || 07/13/2011 || colspan=2 align="left" |  
*'''Cyclone''' added.
|-
|-
| align="left" | 8 || 41 || 56% || 4.2 seconds || 85
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
*Moved from [[Elemental Master]] to [[High Magician]].
|-
|-
| align="left" | 9 || 44 || 58% || 4.3 seconds || 90
| 04/20/2015 || - || colspan=2 align="left" |  
*{{buff|Staff hit's pushing distance increased.}}
|-
|-
| align="left" | 10 || 47 || 59% || 4.4 seconds || 95
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*{{nerf|MP Usage increased to 150 MP.}}
*Moved from [[High Magician]] to [[Elemental Master]].
|-
|-
| align="left" | 11 || 50 || 61% || 4.5 seconds || 100
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 12 || 53 || 62% || 4.6 seconds || 105
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 13 || 56 || 64% || 4.7 seconds || 110
| 07/13/2017  || 07/26/2017 || colspan=2 align="left" |  
*{{buff|Skill features changed.}}
|-
|-
| align="left" | 14 || 59 || 65% || 4.8 seconds || 115
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 15 || 62 || 67% || 4.9 seconds || 120
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |  
|-
*{{buff|Gust size increased.}}
| align="left" | 16 || 65 || 68% || 5.0 seconds || 125
*{{buff|Hit Count increased.}}
|-
*{{buff|Travel distance and speed increased.}}
| align="left" | 17 || 68 || 70% || 5.1 seconds || 130
|-
| align="left" | 18 || 71 || 71% || 5.2 seconds || 135
|-
| align="left" | 19 || 74 || 73% || 5.3 seconds || 140
|-
| align="left" | 20 (M) || 77 || 74% || 5.4 seconds || 145
|}
|}
</tabber>
<br>
<br>


== Tips and Details  ==
== Alternative Names ==
* The enemy will be vulnerable for a combo while trapped in the cyclone.
{{AlternateLanguages
* Amazing [[Awakening Mode|Awakening Charge]] when used on multiple enemies.
|Color={{ColorSel|CharLight|Aisha}}
* When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this.
|KR=사이클론    |KRName=Cyclone
* If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
|IT=Ciclone    |ITName=Cyclone
* When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging it.
|JP=サイクロン    |JPName=Cyclone
 
|TW=大地氣旋 |TWName=Land Cyclone
|CN=龙卷风    |CNName=Cyclone
|DE=Zyklon |DEName=Cyclone
|ES=Ciclón |ESName=Cyclone
|PL=Cyklon |PLName=Cyclone
|BR=Ciclone |BRName=Cyclone
}}
<br>
<br>
<tabber>
{{SkillNav - Elemental Master}}
NA=
{{EMSkills}}
|-|
KR=
{{HMSkills}}
</tabber>
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