Cyclone: Difference between revisions

504 bytes added ,  17 July 2013
Add KR stat
(Add KR stat)
Line 1: Line 1:
<div style="float: right;">{{#ev:youtube|jwAqVCilSgc|300}}</div>
<div style="float: right;">{{#ev:youtube|jwAqVCilSgc|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS7.png]]<br>  
| [[Image:AishaS7.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Aisha summons a cyclone in front of her that continuously moves forward, repeatedly damaging the enemy if caught.
| '''[Special Active]''' Aisha summons a cyclone in front of her that continuously moves forward, repeatedly damaging the enemy if caught.
|}
|}


<br>
<br>
== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
 
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background: #EE82EE"
! Class                !! Master !! SP Requirement
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''Class'''</center>
| [[Elemental Master]] || Lv. 5  || 75 SP
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''Master'''</center>
|}
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''SP Requirement'''</center>
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! Class            !! Master !! Level Required !! SP Cost per Level
|-
|-
| [[Elemental Master]]
| [[High Magician]] || Lv. 20 || 25 - 77        || 3
| <center>Lv5</center>
| <center>75 SP</center>
|}
|}
</tabber>


<br>
<br>
== Skill Information ==
== Skill Information ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Damage(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Duration'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Cooldown'''
{{!}}-
{{!}} 1
{{!}} align="center" {{!}} 25%
{{!}} 2.6 seconds
{{!}} align="center" rowspan="5" {{!}} 5/sec
{{!}} align="center" rowspan="5" {{!}} 80MP
{{!}} rowspan="5" {{!}} 5 Seconds
{{!}}-
{{!}} 2
{{!}} align="center" {{!}} 29%
{{!}} 3.2 seconds
{{!}}-
{{!}} 3
{{!}} align="center" {{!}} 34%
{{!}} 3.8 seconds
{{!}}-
{{!}} 4
{{!}} align="center" {{!}} 39%
{{!}} 4.4 seconds
{{!}}-
{{!}} 5 (M)
{{!}} align="center" {{!}} 47%
{{!}} 5.0 seconds
{{!}}}


<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! Skill Level !! Damage (Magical) !! Duration !! Max Hits !! MP Cost !! Cooldown
|-
| align="left" | 1 || 25% || 2.6 seconds
| rowspan="5" | 5/sec
| rowspan="5" | 80MP
| rowspan="5" | 5 Seconds
|-
| align="left" | 2 || 29% || 3.2 seconds
|-
| align="left" | 3 || 34% || 3.8 seconds
|-
| align="left" | 4 || 39% || 4.4 seconds
|-
| align="left" | 5 (M) || 47% || 5.0 seconds
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! Skill Level !! Level Required !! Damage (Magical) !! Duration !! Max Hits !! MP Cost !! Cooldown
|-
| align="left" | 1 || 25 || 46% || 3.5 seconds || 50
| rowspan="20" | 70 MP
| rowspan="20" | 8 Seconds
|-
| align="left" | 2 || 25 || 47% || 3.6 seconds || 55
|-
| align="left" | 3 || 26 || 49% || 3.7 seconds || 60
|-
| align="left" | 4 || 29 || 50% || 3.8 seconds || 65
|-
| align="left" | 5 || 32 || 52% || 3.9 seconds || 70
|-
| align="left" | 6 || 35 || 53% || 4.0 seconds || 75
|-
| align="left" | 7 || 38 || 55% || 4.1 seconds || 80
|-
| align="left" | 8 || 41 || 56% || 4.2 seconds || 85
|-
| align="left" | 9 || 44 || 58% || 4.3 seconds || 90
|-
| align="left" | 10 || 47 || 59% || 4.4 seconds || 95
|-
| align="left" | 11 || 50 || 61% || 4.5 seconds || 100
|-
| align="left" | 12 || 53 || 62% || 4.6 seconds || 105
|-
| align="left" | 13 || 56 || 64% || 4.7 seconds || 110
|-
| align="left" | 14 || 59 || 65% || 4.8 seconds || 115
|-
| align="left" | 15 || 62 || 67% || 4.9 seconds || 120
|-
| align="left" | 16 || 65 || 68% || 5.0 seconds || 125
|-
| align="left" | 17 || 68 || 70% || 5.1 seconds || 130
|-
| align="left" | 18 || 71 || 71% || 5.2 seconds || 135
|-
| align="left" | 19 || 74 || 73% || 5.3 seconds || 140
|-
| align="left" | 20 (M) || 77 || 74% || 5.4 seconds || 145
|}
</tabber>


<br>
<br>
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* If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
* If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
* When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging it.
* When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging it.
* Cyclone only cost 80mp to use making it the cheapest skill out of all the other second jobs.


<br>
<br>
<tabber>
NA=
{{EMSkills}}
{{EMSkills}}
|-|
KR=
{{HMSkills}}
</tabber>
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