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| {{Languages|Damage}}{{Development}} | | {{Languages|Damage}}{{Development}} |
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| == Damage == | | == Damage == |
| Your damage is split into two categories: Physical and magical.
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| For the most part, magical damage is by using x, for the exception of elsword which X is just a stronger swing.
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| All z attacks are physical.
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| == Skill Damage ==
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| Dame of skill is dependent on their percentages.
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| For example, if your attack power is 5,000, and the percentage is 1,000%, you'd do 50,000 damage.
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| Percentages vary, a really huge number like 1000% means that it's a one shot move, or at least a very limited number of hits.
| | == Damage Range == |
| | {{KRonly}} |
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| Small percentages means several hits.
| | == Defense == |
| | === Damage Reduction === |
| | === Guard === |
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| Such as windmill's percentage is only at 93%, however it does 43 hits in awakening mode.
| | {{Guides}} |