Damage: Difference between revisions

531 bytes removed ,  10 November 2015
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{{Languages|Damage}}{{Development}}
{{Languages|Damage}}{{Development}}
== Damage ==
== Damage ==
Your damage is split into two categories: Physical and magical.
For the most part, magical damage is by using x, for the exception of elsword which X is just a stronger swing.
All z attacks are physical.


== Skill Damage ==
Dame of skill is dependent on their percentages.


For example, if your attack power is 5,000, and the percentage is 1,000%, you'd do 50,000 damage.


Percentages vary, a really huge number like 1000% means that it's a one shot move, or at least a very limited number of hits.
== Damage Range ==
{{KRonly}}


Small percentages means several hits.
== Defense ==
=== Damage Reduction ===
=== Guard ===


Such as windmill's percentage is only at 93%, however it does 43 hits in awakening mode.
{{Guides}}
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