Dark Magician: Difference between revisions

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Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1")
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| 06/26/2014 || - || align="left" |  
| 06/26/2014 || - || align="left" |  
{{buff|{{CX}}{{CX}}{{CLX}} Plasma Ball MP cost changed from 10 to 6. Maximum hit count increased. Hits become gradually slower and hitstun only occurs during the first 6 hits.}}
*{{buff|{{CX}}{{CX}}{{CLX}} Plasma Ball MP cost changed from 10 to 6. Maximum hit count increased. Hits become gradually slower and hitstun only occurs during the first 6 hits.}}
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| 08/06/2015 || - || align="left" |  
| 08/06/2015 || - || align="left" |  
{{buff|Added new {{CDR}}{{CZ}}{{CX}}{{CX}} combo.}}
*{{buff|Added new {{CDR}}{{CZ}}{{CX}}{{CX}} combo.}}
{{buff|Added new {{CDRU}}{{CZ}}{{CX}} combo.}}
*{{buff|Added new {{CDRU}}{{CZ}}{{CX}} combo.}}
{{buff|Plasma Ball version of [[Aisha|Magician]]'s {{CZ}}{{CZ}}{{CUZ}}{{CZ}} reinstated.}}
*{{buff|Plasma Ball version of [[Aisha|Magician]]'s {{CZ}}{{CZ}}{{CUZ}}{{CZ}} reinstated.}}
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| 02/18/2016 || - || align="left" |  
| 02/18/2016 || - || align="left" |  
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| 07/18/2019 || 08/14/2019 || align="left" |  
| 07/18/2019 || 08/14/2019 || align="left" |  
{{buff|{{CZ}}{{CZ}}{{CUZ}}{{CZ}}'s final {{CZ}} Plasma Ball now inflicts heavy hitstun, keeping enemies airborne.}}
*{{buff|{{CZ}}{{CZ}}{{CUZ}}{{CZ}}'s final {{CZ}} Plasma Ball now inflicts heavy hitstun, keeping enemies airborne.}}
{{buff|{{CX}}{{CX}}{{CDX}}{{CZ}}'s final {{CZ}} can be cancelled early.}}
*{{buff|{{CX}}{{CX}}{{CDX}}{{CZ}}'s final {{CZ}} can be cancelled early.}}
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