Dark Magician: Difference between revisions

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| '''Surprise Plasma Ball'''  
| '''Surprise Plasma Ball'''  
After smacking the enemy once while running, teleport above them and smash down. Ends by retreating backwards while projecting a dark plasma ball. The Plasma Ball dissipates faster with more targets.
After smacking the enemy once while running, teleport above them and smash down. Ends by retreating backwards while projecting a dark plasma ball. The Plasma Ball dissipates faster with more targets.
*''Post 08/06/2015 KR patch:''
**Last launched changed to a retreat plasma ball.
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{{CDR}}<br>
{{CDR}}<br>
Line 80: Line 82:
| '''Midair Plasma Ball'''
| '''Midair Plasma Ball'''
After creating a magic circle, fire a plasma ball from the tip of your staff. The plasma ball can move diagonally slowly.
After creating a magic circle, fire a plasma ball from the tip of your staff. The plasma ball can move diagonally slowly.
*''Post 08/06/2015 KR patch:''
**New combo added.
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{{CDRU}} <br>
{{CDRU}} <br>
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| '''Plasma Ball Combos'''   
| '''Plasma Ball Combos'''   
Replaces the magic orb in {{CZ}}{{CZ}}{{CUZ}}{{CZ}} with a plasma ball. Plasma balls have the same properties as other combos. The Plasma Ball dissipates faster with more targets.
Replaces the magic orb in {{CZ}}{{CZ}}{{CUZ}}{{CZ}} with a plasma ball. Plasma balls have the same properties as other combos. The Plasma Ball dissipates faster with more targets.
*''Post 08/06/2015 KR patch:''
**New combo added.
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{{CZ}} 161% Phy. Damage <br>
{{CZ}} 161% Phy. Damage <br>
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