Anonymous

Dark Magician: Difference between revisions

From Elwiki
m
(15 intermediate revisions by 7 users not shown)
Line 9: Line 9:
|Height=159 cm (5 ft 3 in)
|Height=159 cm (5 ft 3 in)
|tree=[[Image:AishaNEW.png|40px|link=Aisha]] > [[Image:DMNEW.png|40px|link=Dark Magician]] > [[Image:VPNEW.png|40px|link=Void Princess]] > [[Image:VPTransNEW.png|40px|link=Void Princess/Transcendence]] > [[Image:OSNEW.png|40px|link=Oz Sorcerer]]
|tree=[[Image:AishaNEW.png|40px|link=Aisha]] > [[Image:DMNEW.png|40px|link=Dark Magician]] > [[Image:VPNEW.png|40px|link=Void Princess]] > [[Image:VPTransNEW.png|40px|link=Void Princess/Transcendence]] > [[Image:OSNEW.png|40px|link=Oz Sorcerer]]
|RD=[[File:Korean Flag.png|20px]] 22 May 2007<br>[[File:German Flag.png|20px]] 8 December 2010<br>[[File:Flag-us.png|20px]] 4 May 2011
|RD=[[File:Korean Flag.png|20px]] 27 March 2008<br>[[File:German Flag.png|20px]] 8 December 2010<br>[[File:Flag-us.png|20px]] 4 May 2011
|stat=
|stat=
{{CharStats
{{CharStats
Line 28: Line 28:


= [[File:DMNEW.png]] Dark Magician =
= [[File:DMNEW.png]] Dark Magician =
{{TooltipColor|D|[A mage that specializes in dark and summoning magic]}}<br>
{{#Widget:AdsenseR}}
A job that found a new source of power.<br>
=== Specialty ===
It specializes in weakening the target with debuffs.<br>
The '''Dark Magician''' is a mixed range magic user utilizing the power of darkness to deal high magic damage. With her refined intelligence and magic use, the Dark Magician is capable of enormous amounts of damage, allowing efficient elimination of her enemies. Devoting her life to the magic arts she has become more powerful and versatile than anyone expected. With highly strategic skills, she is a benefit to any party.
{{Specialty|
|[[File:SOA.png|link=Acceleration Aura]]|Acceleration Aura|'''Use this skill before attacking. Increase all speed for a set duration for easier movement during battle.'''
|[[File:DMRSkill2.png|link=Dark Web]]|Dark Web|'''Dark orbs will transform into a special web. Predict dangerous situations and protect allies.'''
|[[File:DMRSkill1.png|link=Poisonous Cloud]]|Poisonous Cloud|'''Use this skill to attack nearby enemies. It will continue to deal damage until it expires.'''
|[[File:AishaS10.png|link=Aging]]|Aging|'''Use this skill to debuff a large area. It will weaken any enemy caught inside it.'''
}}
<br>
<br>


{{#Widget:AdsenseR}}
=== Background  ===
=== Background  ===
Since ancient times, magicians trained not only on the basics, but on their spiritual power too.  
Since ancient times, magicians trained not only on the basics, but on their spiritual power too.  
Line 45: Line 51:


== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Dark Magician KR}}
{{:Skill Tree: Dark Magician}}
<br>
<br>


Line 57: Line 63:
|-
|-
| [[File:DMCombo1.png]]  
| [[File:DMCombo1.png]]  
| '''Dark Plasma Ball'''  
| '''Retreat Plasma Ball'''  
Fires two fireballs and retreat backwards while projecting a dark plasma ball. It does 10 hits and dissipates faster if more targets are around.
After doing {{CX}}{{CX}}, retreat backwards while creating a dark plasma ball. The plasma ball remains stationary and only inflicts hitstun for the first 6 hits.
*''Post KR 06/26/2014 patch:''
**MP cost changed from 10 to 6. Maximum hit count increased and can hit up to 9 times on one target. Hits become gradually slower and hitstun only occurs during first 6 hits.
*''Post KR 02/18/2016 patch:''
**Fixed working only with  XX← when facing right.
|
|
{{CX}} 324% Mag. Damage <br>
{{CX}} 324% Mag. Damage <br>
Line 69: Line 71:
|-
|-
| [[File:DMCombo2New.png]]
| [[File:DMCombo2New.png]]
| '''Surprise Plasma Ball'''  
| '''Warp Plasma Ball'''  
After smacking the enemy once while running, teleport above them and smash down. Ends by retreating backwards while projecting a dark plasma ball. The Plasma Ball dissipates faster with more targets.
After doing {{CDR}}{{CZ}}{{CX}}, retreat backwards while creating a dark plasma ball. The plasma ball remains stationary and only inflicts hitstun for the first 6 hits.
*''Post 08/06/2015 KR patch:''
**Last launched changed to a retreat plasma ball.
|
|
{{CDR}}<br>
{{CDR}}<br>
{{CZ}} 189% Phy. Damage <br>
{{CZ}} 189% Phy. Damage <br>
{{CX}} 371% Phy. Damage <br>
{{CX}} 371% Phy. Damage <br>
{{CX}} 57% Mag. Damage x10
{{CX}} 57% Mag. Damage x10 (6 MP)
|-
|-
| [[File:DMCombo5.png]]  
| [[File:DMCombo5.png]]  
| '''Midair Plasma Ball'''
| '''Midair Plasma Ball'''
After creating a magic circle, fire a plasma ball from the tip of your staff. The plasma ball can move diagonally slowly.
After doing {{CDRU}}{{CZ}}, fire a dark plasma ball from the tip of your staff. The plasma ball slowly moves diagonally downward before coming to a halt, inflicting hitstun for the first 5 hits.
*''Post 08/06/2015 KR patch:''
**New combo added.
|
|
{{CDRU}} <br>
{{CDRU}} <br>
{{CZ}} 222% Mag. Damage <br>
{{CZ}} 222% Mag. Damage <br>
{{CX}} 136% Mag. Damage x9<br>
{{CX}} 136% Mag. Damage x9 (5 MP)
|-
|-
| [[File:DMCombo3.png]]  
| [[File:DMCombo3.png]]  
| '''Magic Touch'''  
| '''Magic Touch'''  
Aisha shoots two fireballs, launches the targets with a field blast, hits them with a magic globe and knocks down at the end.
After doing {{CX}}{{CX}}{{CDX}}, catch the launched enemies with a magic sphere that knocks them down at the end.
|
|
{{CX}} 324% Mag. Damage <br>
{{CX}} 324% Mag. Damage <br>
Line 99: Line 97:
|-
|-
| align=center | {{CZ}}{{CZ}}{{CUZ}}{{CZ}}
| align=center | {{CZ}}{{CZ}}{{CUZ}}{{CZ}}
| '''Plasma Ball Combos'''   
| '''Launch Plasma Ball'''   
Replaces the magic orb in {{CZ}}{{CZ}}{{CUZ}}{{CZ}} with a plasma ball. Plasma balls have the same properties as other combos. The Plasma Ball dissipates faster with more targets.
Replaces the magic orb in {{CZ}}{{CZ}}{{CUZ}}{{CZ}} with a plasma ball. The plasma ball remains stationary and only inflicts hitstun for the first 6 hits.
*''Post 08/06/2015 KR patch:''
**New combo added.
|
|
{{CZ}} 161% Phy. Damage <br>
{{CZ}} 161% Phy. Damage <br>
{{CZ}} 198% Phy. Damage <br>
{{CZ}} 198% Phy. Damage <br>
{{CUZ}} 290% Phy. Damage <br>
{{CUZ}} 290% Phy. Damage <br>
{{CZ}} 57% Mag. Damage x11
{{CZ}} 57% Mag. Damage x11 (6 MP)
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
! KR !! NA
|-
| 06/26/2014 || - || align="left" |
{{buff|{{CX}}{{CX}}{{CLX}} Plasma Ball MP cost changed from 10 to 6. Maximum hit count increased. Hits become gradually slower and hitstun only occurs during the first 6 hits.}}
|-
| 08/06/2015 || - || align="left" |
{{buff|Added new {{CDR}}{{CZ}}{{CX}}{{CX}} combo.}}
{{buff|Added new {{CDRU}}{{CZ}}{{CX}} combo.}}
{{buff|Plasma Ball version of [[Aisha|Magician]]'s {{CZ}}{{CZ}}{{CUZ}}{{CZ}} reinstated.}}
|-
| 02/18/2016 || - || align="left" |
*Fixed the directional input in {{CX}}{{CX}}{{CLX}} always being {{CL}}, even when facing left.
|-
| 07/18/2019 || 08/14/2019 || align="left" |
{{buff|{{CZ}}{{CZ}}{{CUZ}}{{CZ}}'s final {{CZ}} Plasma Ball now inflicts heavy hitstun, keeping enemies airborne.}}
{{buff|{{CX}}{{CX}}{{CDX}}{{CZ}}'s final {{CZ}} can be cancelled early.}}
|}
|}
<br>
<br>


== Skills ==
== Skills ==
{{:Dark Magician/Skills-KR}}
{{:Dark Magician/Skills}}
<br>
<br>


759

edits