Dark Magician: Difference between revisions
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Reverted edits by Aosasure (talk) to last revision by IceSoulMOG
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== | == Additional Combos == | ||
{| width="0" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| width="0" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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! width="30%" | | ! width="30%" |Image | ||
! width="50%" | | ! width="50%" |Description | ||
! width="20%" | | ! width="20%" |Damage | ||
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| [[File:DMCombo1.png]] | | [[File:DMCombo1.png]] | ||
| ''' | | '''Dark Plasma Ball''' | ||
Aisha will project a dark Plasma Ball that stays at one place. Does a lot of damage upon contact and stuns the target while allowing Aisha to rush for another combo. It has only 6 hits times in total, so if there are more monsters gathered at the same spot the Plasma Ball dissipates faster, spreading the damage. | |||
| | | | ||
{{CX}} 130% | {{CX}} 130% Mag. Damage <br> | ||
{{CX}} 130% | {{CX}} 130% Mag. Damage <br> | ||
{{CL}}{{CX}} 75% | {{CL}}{{CX}} 75% Mag. Damage x6 (10MP) | ||
|- | |- | ||
| [[File:DMCombo2.png]] | | [[File:DMCombo2.png]] | ||
| ''' | | '''Surprise Uppersmack Combo''' | ||
<br> | <br> Aisha's launcher combo, with an additional X to knock opponents up. This move leaves the opponent vulnerable for further combos. Can also be used to start combo, as you will teleport to nearest target. This combo can also be looped by just doing >>zx (repeat) | ||
| | | | ||
{{CDR}} <br> | {{CDR}} <br> | ||
{{CZ}} 150% | {{CZ}} 150% Phy. Damage <br> | ||
{{CX}} 220% | {{CX}} 220% Phy. Damage <br> | ||
{{CX}} 100% | {{CX}} 100% Phy. Damage | ||
|- | |- | ||
| [[File:DMCombo3.png]] | | [[File:DMCombo3.png]] | ||
| ''' | | '''Magic Touch Combo''' | ||
<br> | <br> Aisha's aerial combo, with an additional melee attack to project a magic globe that does even more damage on unlucky targets. | ||
| | | | ||
{{CX}} 130% | {{CX}} 130% Mag. Damage <br> | ||
{{CX}} 130% | {{CX}} 130% Mag. Damage <br> | ||
{{CD}}{{CX}} 170% | {{CD}}{{CX}} 170% Mag. Damage <br> | ||
{{CZ}} 60% | {{CZ}} 60% Mag. Damage (10MP) | ||
|} | |} | ||