Dark Magician: Difference between revisions

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>>ZXX ----> Basically, you will do the same >>ZX combo Magician has, except the final Z will now knock opponents up. Can be chained into the next move for an easy infinite. (till it gets knocked down of course.)
>>ZXX ----> Basically, you will do the same >>ZX combo Magician has, except the final X will now knock opponents up. Can be chained into the next move for an easy infinite. (till it gets knocked down of course.)


XX<Z ----> In my opinion, one of Dark Magicians best new combos. Does nice damage (MP COST!) and gives enough stun time to ram another combo into it.... like >>ZXX and repeat.
XX<X ----> In my opinion, one of Dark Magicians best new combos. Does nice damage (MP COST!) and gives enough stun time to ram another combo into it.... like >>ZXX and repeat.


XXvZ ----> Basic magic lift combo. Two fireballs, and a magic circle will knock monsters up. Except now Dark Magician will batter a 'magic touch' to it, similar to XX>X and ZZ^Z
XXvXZ ----> Basic magic lift combo. Two fireballs, and a magic circle will knock monsters up. Except now Dark Magician will batter a 'magic touch' to it, similar to XX>X and ZZ^Z




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