Dark Magician: Difference between revisions

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| [[File:DMCombo1.png]]  
| [[File:DMCombo1.png]]  
| '''Dark Plasma Ball'''  
| '''Dark Plasma Ball'''  
Aisha will project a dark Plasma Ball that stays at one place. Does good deal of damage upon contact, while allowing Aisha to rush for another combo. It has only 6 hits times in total, so if there are more monsters gathered at the same spot the Plasma Ball dissipates faster, spreading the damage.
Aisha shoots two fire balls and moves backward while projecting a dark Plasma Ball. It has only 6 hits and dissipates faster if more targets are around.
*26 June 2014 KR: MP cost changed from 10 to 6. Maximum hit count increased and can hit up to 10 times on one target. Hits become gradually slower and hitstun only occurs during first 6 hits.
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{{CX}} 130% Mag. Damage <br>
{{CX}} 130% Mag. Damage <br>
{{CX}} 130% Mag. Damage <br>
{{CX}} 130% Mag. Damage <br>
{{CL}}{{CX}} 75% Mag. Damage x6 (10MP)
{{CL}}{{CX}} 75% Mag. Damage x6 (6MP)
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| [[File:DMCombo2.png]] <br> [[File:DMCombo2New.png]]
| [[File:DMCombo2.png]] <br> [[File:DMCombo2New.png]]
| '''Surprise Uppersmack Combo'''  
| '''Surprise Upper Smack'''  
<br> Aisha's launcher combo, with an additional X to knock opponents up. This move leaves the opponent vulnerable for further combos. Can also be used to start combo, as you will teleport to nearest target. This combo can also be looped by just doing >>zx (repeat)
Aisha teleports to the nearest targets to hit and launch them. It can be looped by repeating >>zx.
*26 June 2014 KR: Last >>ZX[X] allows Aisha to lift the enemy and move backward while projecting a dark plasma ball.
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{{CDR}} <br>
{{CDR}}
{{CZ}} 150% Phy. Damage <br>
{{CZ}} 150% Phy. Damage <br>
{{CX}} 220% Phy. Damage <br>
{{CX}} 220% Phy. Damage <br>
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After 06/26/2014 KR: <br>
After 06/26/2014 KR: <br>
{{CDR}} <br>
{{CDR}}
{{CZ}} 150% Phy. Damage <br>
{{CZ}} 150% Phy. Damage <br>
{{CX}} 220% Phy. Damage <br>
{{CX}} 220% Phy. Damage <br>
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| [[File:DMCombo3.png]]  
| [[File:DMCombo3.png]]  
| '''Magic Touch Combo'''  
| '''Magic Touch'''  
<br> Aisha's aerial combo, with an additional melee attack to project a magic globe that deals additional hits.
Aisha shoots two fireballs, launches the targets with a field blast, hits them with a magic globe and knocks down at the end.
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{{CX}} 130% Mag. Damage <br>
{{CX}} 130% Mag. Damage <br>
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| [[File:DMCombo4.png]]  
| [[File:DMCombo4.png]]  
| '''-'''  
| '''Magic globe transform'''
<br> -An upgrade of Aisha's combos which replaces her magic spheres with dark balls.
*26 June 2014 KR: The magic globe of these two combos have been upgraded to a dark plasma ball.  
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{{CX}} 130% Mag. Damage <br>
{{CX}} 130% Mag. Damage <br>
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