Dark Magician: Difference between revisions
→Additional Combos
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| [[File:DMCombo1.png]] | | [[File:DMCombo1.png]] | ||
| '''Dark Plasma Ball''' | | '''Dark Plasma Ball''' | ||
Aisha | Aisha shoots two fire balls and moves backward while projecting a dark Plasma Ball. It has only 6 hits and dissipates faster if more targets are around. | ||
*26 June 2014 KR: MP cost changed from 10 to 6. Maximum hit count increased and can hit up to 10 times on one target. Hits become gradually slower and hitstun only occurs during first 6 hits. | |||
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{{CX}} 130% Mag. Damage <br> | {{CX}} 130% Mag. Damage <br> | ||
{{CX}} 130% Mag. Damage <br> | {{CX}} 130% Mag. Damage <br> | ||
{{CL}}{{CX}} 75% Mag. Damage x6 ( | {{CL}}{{CX}} 75% Mag. Damage x6 (6MP) | ||
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| [[File:DMCombo2.png]] <br> [[File:DMCombo2New.png]] | | [[File:DMCombo2.png]] <br> [[File:DMCombo2New.png]] | ||
| '''Surprise | | '''Surprise Upper Smack''' | ||
Aisha teleports to the nearest targets to hit and launch them. It can be looped by repeating >>zx. | |||
*26 June 2014 KR: Last >>ZX[X] allows Aisha to lift the enemy and move backward while projecting a dark plasma ball. | |||
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{{CDR}} | {{CDR}} | ||
{{CZ}} 150% Phy. Damage <br> | {{CZ}} 150% Phy. Damage <br> | ||
{{CX}} 220% Phy. Damage <br> | {{CX}} 220% Phy. Damage <br> | ||
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After 06/26/2014 KR: <br> | After 06/26/2014 KR: <br> | ||
{{CDR}} | {{CDR}} | ||
{{CZ}} 150% Phy. Damage <br> | {{CZ}} 150% Phy. Damage <br> | ||
{{CX}} 220% Phy. Damage <br> | {{CX}} 220% Phy. Damage <br> | ||
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| [[File:DMCombo3.png]] | | [[File:DMCombo3.png]] | ||
| '''Magic Touch | | '''Magic Touch''' | ||
Aisha shoots two fireballs, launches the targets with a field blast, hits them with a magic globe and knocks down at the end. | |||
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{{CX}} 130% Mag. Damage <br> | {{CX}} 130% Mag. Damage <br> | ||
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| [[File:DMCombo4.png]] | | [[File:DMCombo4.png]] | ||
| ''' | | '''Magic globe transform''' | ||
*26 June 2014 KR: The magic globe of these two combos have been upgraded to a dark plasma ball. | |||
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{{CX}} 130% Mag. Damage <br> | {{CX}} 130% Mag. Damage <br> |