Dark Magician: Difference between revisions

Line 53: Line 53:
! Description
! Description
|-
|-
| [[File:Aisha 2nd moves.jpg]]
| [[File:DMCombo1.png]]  
| '''Lift Combo'''
<br> Aisha's launcher combo, with an additional X to knock opponents up. This move leaves the opponent vulnerable for further combos.
 
|-
| [[File:Aisha 1st moves.jpg]]  
| '''Dark Plasma Ball'''  
| '''Dark Plasma Ball'''  
<br> Aisha will project a dark Plasma Ball that stays at one place. Does a lot of damage upon contact and stuns the target while allowing Aisha to rush for another combo. It has only 6 hits times in total, so if there are more monsters gathered at the same spot the Plasma Ball dissipates faster, spreading the damage.
<br> Aisha will project a dark Plasma Ball that stays at one place. Does a lot of damage upon contact and stuns the target while allowing Aisha to rush for another combo. It has only 6 hits times in total, so if there are more monsters gathered at the same spot the Plasma Ball dissipates faster, spreading the damage.
|-
|-
| [[File:Aisha 3rd moves.jpg]]  
| [[File:DMCombo2.png]]
| '''Lift Combo'''
<br> Aisha's launcher combo, with an additional X to knock opponents up. This move leaves the opponent vulnerable for further combos. Can also be used to start combo, as you will teleport to nearest target.
|-
| [[File:DMCombo3.png]]  
| '''Magic Touch Combo'''  
| '''Magic Touch Combo'''  
<br> Aisha's aerial combo, with an additional melee attack to project a 'magic touch' that does even more damage on unlucky targets.
<br> Aisha's aerial combo, with an additional melee attack to project a magic globe that does even more damage on unlucky targets.
 
|}
|}
<br>
<br>
ElEditors, Administrators
94,533

edits