Dark Magician: Difference between revisions
→Additional Combos
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{| width="0" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| width="0" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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! Image | ! width="30%" |Image | ||
! Description | ! width="50%" |Description | ||
! width="20%" |Damage | |||
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| [[File:DMCombo1.png]] | | [[File:DMCombo1.png]] | ||
| '''Dark Plasma Ball''' | | '''Dark Plasma Ball''' | ||
Aisha will project a dark Plasma Ball that stays at one place. Does a lot of damage upon contact and stuns the target while allowing Aisha to rush for another combo. It has only 6 hits times in total, so if there are more monsters gathered at the same spot the Plasma Ball dissipates faster, spreading the damage. | |||
| | |||
{{CX}} ?? Mag. Damage <br> | |||
{{CX}} ?? Mag. Damage <br> | |||
{{CL}}{{CX}} ?? Mag. Damage | |||
|- | |- | ||
| [[File:DMCombo2.png]] | | [[File:DMCombo2.png]] | ||
| '''Surprise Uppersmack Combo''' | | '''Surprise Uppersmack Combo''' | ||
<br> Aisha's launcher combo, with an additional X to knock opponents up. This move leaves the opponent vulnerable for further combos. Can also be used to start combo, as you will teleport to nearest target. | <br> Aisha's launcher combo, with an additional X to knock opponents up. This move leaves the opponent vulnerable for further combos. Can also be used to start combo, as you will teleport to nearest target. | ||
| | |||
{{CDR}} <br> | |||
{{CZ}} ?? Phy. Damage <br> | |||
{{CX}} ?? Phy. Damage <br> | |||
{{CX}} ?? Phy. Damage | |||
|- | |- | ||
| [[File:DMCombo3.png]] | | [[File:DMCombo3.png]] | ||
| '''Magic Touch Combo''' | | '''Magic Touch Combo''' | ||
<br> Aisha's aerial combo, with an additional melee attack to project a magic globe that does even more damage on unlucky targets. | <br> Aisha's aerial combo, with an additional melee attack to project a magic globe that does even more damage on unlucky targets. | ||
| | |||
{{CX}} ?? Mag. Damage <br> | |||
{{CX}} ?? Mag. Damage <br> | |||
{{CD}}{{CX}} ?? Mag. Damage <br> | |||
{{CZ}} ?? Mag. Damage | |||
|} | |} | ||
<br> | <br> | ||
== Basic Combo Damage == | == Basic Combo Damage == | ||