Dead Cross: Difference between revisions

343 bytes added ,  5 November 2023
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
<tabber>
\\NA=
{{Traits|LuCiel|Dead Cross|Empowered, Critical|mp=200|mp_enhanced=160}}
{{Traits|LuCiel|Dead Cross|Empowered, Critical|mp=200|mp_enhanced=160}}
\\KR (11/09/2023)=
{{Traits|LuCiel|Dead Cross|Critical, Heavy|mp=200|mp_enhanced=160|cd=17}}
</tabber>
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== Total Damage ==
== Total Damage ==
<tabber>
\\NA=
{{Damage|true|LuCiel
{{Damage|true|LuCiel
|dmg=2391, 942
|dmg=2391, 942
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|empowered=true
|empowered=true
}}
}}
\\KR (11/09/2023)=
{{Damage|true|LuCiel
|dmg=2391, 942
|pvp_dmg=817, 322
|hits=1, 4
|heavy=true
}}
</tabber>
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== Tips and Details ==
== Tips and Details ==
*The '''Swing''' reaches a decent distance away from you, and will always hit 4 times on any enemy within said range, rather than being tied to the claws' animation.
*The '''Swing''' reaches a decent distance away from '''Lu''', and will always hit 4 times on any enemy within said range, rather than being tied to the claws' animation.
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| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
*'''Regenerating (2)''' trait changed to '''Critical'''.
*'''Regenerating (2)''' trait changed to '''Critical'''.
|-
| 11/09/2023 || - || colspan=2 align="left" |
*'''Empowered''' trait changed to '''Heavy'''.
|}
|}
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