Dead Hands: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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<br> | <br> | ||
== | ==Extra Information== | ||
{ | === Miscellaneous === | ||
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
| | |- | ||
| | ! Affected By Action Speed | ||
| | |- | ||
| {{Check|Y}} | |||
|} | |||
<br> | |||
==Related Skills== | |||
{{SkillTable| | |||
LuCielSkill12.png; Creeping Terror; | |||
}} | }} | ||
<br> | <br> | ||
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| | | | ||
|Between its initial release and the 01/31/2019 KR Patch, '''Dead Hands''' was designed to allow the user to apply max stacks of [[Creeping Terror]] on any hit | |Between its initial release and the 01/31/2019 KR Patch, '''Dead Hands''' was designed to allow the user to apply max stacks of [[Creeping Terror]] on any hit. | ||
|} | |} | ||
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|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
*{{nerf|Unable to hit the enemies below the platform.}} | *{{nerf|Unable to hit the enemies below the platform.}} | ||
|- | |- | ||
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" | | | 09/24/2015 || 03/03/2016 || colspan=2 align="left" | |