Deadly Chaser/Skills: Difference between revisions

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m (Gameboy224 moved page Deadly Chaser/Skills-KR to Deadly Chaser/Skills)
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| width="40" | [[File:SI_RUMBLESHOT.png]]  
| width="40" | [[File:SI_RUMBLESHOT.png]]  
| align="center" width="150" | [[Rumble Shot]]
| align="center" width="150" | [[Rumble Shot]]
|-
| width="40" | [[File:Rapid_Cannon.png]]
| align="center" width="150" | [[Rapid Cannon]]
|}
| valign="top" |
=== Passive ===
{| border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:SI_INSHOW.png]]
| align="center" width="150" | [[Intense Showtime]]
|-
| width="40" | [[File:SI_TUSSLETECH.PNG]]
| align="center" width="150" | [[Tussle Technique]]
|-
| width="40" | [[File:Gas_Piston_System.png]]
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
|}
|}
== Skills (KR) ==
{| width="100%" style="background: transparent; border: transparent"
|-
| valign="top" |
=== Hyper Active ===
{| border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:Outrageous!.png]]
| align="center" width="150" | [[Outrage Strike]] {{Locked Skill|Hyper1}}
|}
| valign="top" |
=== Special Active ===
{| border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[Image:SI_SHOOTINGSTAR.png]]
| width="150" align="center" | [[Shooting Star]]
|-
| width="40" | [[File:SI_RUMBLESHOT.png]]
| align="center" width="150" | [[Rumble Shot]]
|-
| width="40" | [[Image:SI_HEAVYRAILGUN.png]]
| width="150" align="center" | [[Heavy Railgun]]
|-
| width="40" | [[File:SI_COMETCRASHER.png]]
| align="center" width="150" | [[Comet Crasher]] {{Locked Skill|Advanced}}
|-
| width="40" | [[File:SI_BULLETBLITZ.png]]
| width="150" align="center" | [[Bullet Blitz]]
|}
<br>
| valign="top" |
=== Active ===
{| border="1" style="border-collapse: collapse;" cellpadding="1"
|-  
|-  
| width="40" | [[File:Rapid_Cannon.png]]  
| width="40" | [[File:Rapid_Cannon.png]]  
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