Death Sentence of Marbas: Difference between revisions

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| {{SkillText|Critical|120}} || 60 MP || {{SkillText|Heavy|144|120}} || 18 Seconds
| {{SkillText|Critical|120}} || 60 MP || {{SkillText|Heavy|144|120}} || 18 Seconds
|}
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Mode !! colspan=4 | Regular
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Gatling {{CZ}} !! Magic Shot {{CX}} !! Gatling {{CZ}} !! Magic Shot {{CX}}
|-
! {{PvE}}
| {{formatnum:{{#expr: 214*93}}}}% || {{formatnum:{{#expr: 1924*10}}}}% || {{formatnum:{{#expr: 214*93*1.44}}}}% || {{formatnum:{{#expr: 1924*10*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 25*93}}}}% || {{formatnum:{{#expr: 236*10}}}}% || {{formatnum:{{#expr: 25*93*1.44}}}}% || {{formatnum:{{#expr: 236*10*1.44}}}}%
|}
*Assumes purely {{CZ}} or {{CX}} shots.
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*It is recommended to use this skill in a safe location as you will not have any damage reduction while in '''Super Armor''' status, making it risky to use.
*It is recommended to use this skill in a safe location as you will not have any damage reduction while in '''Super Armor''' status, making it risky to use.
*The initial casting MP cost does not count into the total possible MP used firing.
*The initial casting MP cost does not count into the total possible MP used firing.
*'''[Enhanced] Death Sentence of Marbas''' will do {{formatnum:{{#expr: 214*93}}}}% ({{formatnum:{{#expr: 25*93}}}}% in PvP) Magical Damage with purely {{CZ}} and {{formatnum:{{#expr: 1924*10}}}}% ({{formatnum:{{#expr: 236*10}}}}% in PvP) Magical Damage with purely {{CX}}.
**With the '''Heavy''' skill trait, it will do {{formatnum:{{#expr: 214*93*1.44}}}}% ({{formatnum:{{#expr: 25*93*1.44}}}}% in PvP) Magical Damage with purely {{CZ}} and {{formatnum:{{#expr: 1924*10*1.44}}}}% ({{formatnum:{{#expr: 236*10*1.44}}}}% in PvP) Magical Damage with purely {{CX}}.
*Due to its extremely low initial cost, the skill is very useful to refresh the duration of the Heroic/El Tear effect that increases the damage of '''Strength''' skills.
*Due to its extremely low initial cost, the skill is very useful to refresh the duration of the Heroic/El Tear effect that increases the damage of '''Strength''' skills.
*The charged shot can be reflected and absorbed.
*The charged shot can be reflected and absorbed.
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