Delayed Fire/fr: Difference between revisions

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[[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]]
[[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]]
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]]
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]]
<br>The initial twig shot from activating [[Delayed Fire]] will pierce up to two targets.  
<br>La première "flèche" lancée par [[Delayed Fire]] va traverser jusqu'à 2 personnes.  
*Can potentially hit 3 targets total.  
*Peut potentiellement toucher 3 personnes.  
*<u>Only the initial shot</u> will do the damage written in the skill description.
*<u>Seulement le tir initial</u> va faire les dégâts écrits dans la description du sort.
<br>While active, Rena's hands will glow, and you cannot recharge MP by standing still.
<br>Quand le sort est actif, les mains de Rena vont briller, et il est impossible de régénérer des PM en restant immobile.
<br>Affected traps set after [[Delayed Fire]] is activated will not explode on impact.
<br>Les pièges affectés mis après que [[Delayed Fire]] soit activé n’exploseront pas à l'impact.
<br>Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it.
<br>Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it.
<br>The following traps are affected by [[Delayed Fire]]:
<br>The following traps are affected by [[Delayed Fire]]:
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<br>
== Trivia ==
== Trivia ==
*On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows".
*On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows".
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