Demonic Rush/ModA: Difference between revisions

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| {{Force|DemTrans3.png}}
| {{Force|DemTrans3.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Charge ahead and slam with magical orb.
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! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Enrage !! Magic Orb Explosion !! Enrage !! Magic Orb Explosion
! Charge !! Magic Orb Explosion !! Charge !! Magic Orb Explosion
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| align="left" | 99 || 2145% || 941% || 1 || 4 || 4 CP || 200 MP || 17 Seconds
| align="left" | 99 || 2145% || 941% || 1 || 4 || 4 CP || 200 MP || 17 Seconds
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! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Enrage !! Magic Orb Explosion
! Charge !! Magic Orb Explosion
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| align="left" | 99 || 733% || 321%
| align="left" | 99 || 733% || 321%
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*The skill can hit enemies past obstacles and walls even if you cannot move there yourself, though the '''Magic Orb Explosion''' will occur at your current location.
*The skill can hit enemies past obstacles and walls even if you cannot move there yourself, though the '''Magic Orb Explosion''' will occur at your current location.
*When the skill comes into contact with a slope during the 'bounce' animation (where Lu rebounds off the floor), the skill will travel forward less than usual.
*When the skill comes into contact with a slope during the 'bounce' animation (where Lu rebounds off the floor), the skill will travel forward less than usual.
*This version trades in damage for more clearing potential, condensing the '''Enrage''' portion into a single hit while travelling forward a significant amount.
*This version trades in damage for more clearing potential, condensing the '''Charge''' portion into a single hit while traveling forward a significant amount.
**Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage.
**Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage.
*'''[Mod] Demonic Rush''' can deal up to {{formatnum:{{#expr: 2145+(941*4)}}}}% ({{formatnum:{{#expr: 733+(321*4)}}}}% in PvP) Physical Damage.
*'''[Mod] Demonic Rush''' can deal up to {{formatnum:{{#expr: 2145+(941*4)}}}}% ({{formatnum:{{#expr: 733+(321*4)}}}}% in PvP) Physical Damage.
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