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Demonic Rush/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Demonic Rush}}{{Languages|Demonic Rush (Force)}}
__NOTOC__{{DISPLAYTITLE:Demonic Rush}}{{Languages|Demonic Rush/ModA}}
<div style="float: right;">{{#ev:youtube|QPXP-R8EtKk|300}}</div>
{{ForceSkillTabs
|Character=Lu/Ciel
|Skill=Demonic Rush
}}
<div style="float: right;">{{#ev:youtube|QPXP-R8EtKk|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|DemTrans3.png}}
| {{Force|DemTrans3.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Charge ahead and slam with magical orb.
|-
|-
|
|
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! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Enrage !! Magic Orb Explosion !! Enrage !! Magic Orb Explosion
! Charge !! Magic Orb Explosion !! Charge !! Magic Orb Explosion
|-
|-
| align="left" | 99 || 2145% || 941% || 1 || 4 || 4 CP || 200 MP || 17 Seconds
| align="left" | 99 || 2145% || 941% || 1 || 4 || 4 CP || 160 MP || 17 Seconds
|}
|}


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! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Enrage !! Magic Orb Explosion
! Charge !! Magic Orb Explosion
|-
|-
| align="left" | 99 || 733% || 321%
| align="left" | 99 || 733% || 321%
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Critical Demonic Rush !! colspan=2 | Heavy Demonic Rush
! colspan=2 | Critical Demonic Rush !! colspan=2 | Heavy Demonic Rush
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
|-
| 99 || {{SkillText|Critical|120}} || 240 MP || {{SkillText|Heavy|140|150}} || 25.5 Seconds
| {{SkillText|Critical|120}} || 192 MP || {{SkillText|Heavy|144|120}} || 20.4 Seconds
|}
<br>
 
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 2145+(941*4)}}}}% || {{formatnum:{{#expr: (2145+(941*4))*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 733+(321*4)}}}}% || {{formatnum:{{#expr: (733+(321*4))*1.44}}}}%
|}
<br>
 
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:DemPassive6.png]]
| align="center" width="150" | [[Communication - Absorption]]
|}
|}
<br>
<br>
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*The skill can hit enemies past obstacles and walls even if you cannot move there yourself, though the '''Magic Orb Explosion''' will occur at your current location.
*The skill can hit enemies past obstacles and walls even if you cannot move there yourself, though the '''Magic Orb Explosion''' will occur at your current location.
*When the skill comes into contact with a slope during the 'bounce' animation (where Lu rebounds off the floor), the skill will travel forward less than usual.
*When the skill comes into contact with a slope during the 'bounce' animation (where Lu rebounds off the floor), the skill will travel forward less than usual.
*This version trades in damage for more clearing potential, condensing the '''Enrage''' portion into a single hit while travelling forward a significant amount.
**If there's even the slightest ledge above '''Lu''''s current floor level in front, this skill will not move any further than the ledge.
*This version trades in damage for more clearing potential, condensing the '''Charge''' portion into a single hit while traveling forward a significant amount.
**Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage.
**Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage.
*'''[Mod] Demonic Rush''' can deal up to {{formatnum:{{#expr: 2145+(941*4)}}}}% ({{formatnum:{{#expr: 733+(321*4)}}}}% in PvP) Physical Damage.
<br>
**With '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (2145+(941*4))*1.4}}}}% ({{formatnum:{{#expr: (733+(321*4))*1.4}}}}% in PvP) Physical Damage.
 
*This version does not retain the [Enhanced] effect of [[Demonic Rush]] and thus costs 200 MP instead of 160 MP.
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! KR !! NA !! PvE !! PvP
|-
| 03/07/2019 || 03/27/2019 || colspan=2 align="left" |
{{buff|MP Usage decreased.}}
|}
<br>
<br>


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