Desperado/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Desperado
}}
}}
<div style="float: right;">{{#ev:youtube|ViHc-otp1oI|400}}</div>
{{#ev:youtube|ViHc-otp1oI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| {{Force|DemActive8.png}}
| {{Force|DemActive8.png}}
| {{SkillType|SA|S}}<br>{{SkillType|Mod}} Restrain enemies in front at a wider range, then shoot.<br>The more restrained enemies there are, damage will increase after shooting.
| {{SkillType|SA|S|M}} Restrain enemies in front at a wider range, then shoot.<br>The more restrained enemies there are, the greater the shooting damage dealt.
|-
|-
|
|
| <font color="FFC000">'''Bars of Restriction'''</font>
| {{color|#FFC000|Demon Plant|b=1}}
*Restrain enemy for 1 second.
*Restrain enemy for 1 second.
|-
|-
|
|
| <font color="FFC000">'''Shoot'''</font>
| {{color|#FFC000|Shoot|b=1}}
*The more restrained enemies there are, damage will increase after shooting.
*The more restrained enemies there are, the greater the shooting damage dealt.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Diangelion]] || 99 || [[Camilla#Others|[Force] Desperado (A)]]
| [[Diangelion]] || 99 || {{mr|Desperado}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan=2 | {{se|315|Bars of Restriction||ed}}<br>Duration !! colspan=2 | Max Hits !! rowspan=2 | Snipe Count !! rowspan=2 | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan=2 | {{se|315|Bars of Restriction||ed}}<br>Duration !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Bars of Restriction !! Shoot !! Bars of Restriction !! Shoot
! Bars of Restriction !! Shoot !! Bars of Restriction !! Shoot
|-
|-
| {{PvE}} || 780% || 1245% x Amount of Enemies || rowspan=2 | 4 || rowspan=2 | 1 || rowspan=2 | 1 x Amount of Enemies || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
| {{PvE}} || 780% || Enemies Restrained x 1245% || rowspan=2 | 1 Second || rowspan=2 | 4 || rowspan=2 | Enemies Restrained x 1 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
|-
|-
| {{PvP}} || 251% || 402% x Amount of Enemies
| {{PvP}} || 251% || Enemies Restrained x 402%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|LuCiel|Desperado|Reversed, Critical|mp=200|cd=16}}
|-
! colspan=3 | Reversed Desperado !! colspan=2 | Critical Desperado
|-
! Attribute Effect !! MP Usage !! Cooldown !! Attribute Effect  !! MP Usage
|-
| {{SkillText|Reversed|60|150}} || 120 MP || 24 Seconds || {{SkillText|Critical|120}} || 240 MP
|}  
<br>
<br>


== Total Damage ==
==Extra Information==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
=== Total Damage ===
{{Damage|true|LuCiel
|dmg=780, 1245
|pvp_dmg=251, 402
|hits=4, 1
}}
*Does not account for splash damage, and assumes single target.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
|-
! Affected By Action Speed
|-
|-
! Mode !! Base
| {{Check|Y}}
|-
| {{PvE}}
| {{formatnum:{{#expr: 780*4 + 1245}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 251*4 + 402}}}}%
|}
|}
*Does not account for splash damage, and assumes only 1 target.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DemPassive6.png; Communication - Absorption;
| width="40" | [[File:DemPassive6.png]]
}}
| align="center" width="150" | [[Communication - Absorption]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike its regular version, '''[Mod] Desperado''' does not reduce all speeds of the target. However, it has a much bigger size and deals more damage, making it far more useful in dungeons.
*Unlike its regular version, '''[Mod] Desperado''' does not reduce all speeds of the target. However, it has a greater coverage and deals more damage, making it far more useful in dungeons.
*As with the regular version, you fire once per enemy caught inside '''Desperado'''. If an enemy dies before you can fire at it, the shot count will decrease appropriately.
*In PvP, your opponent's summons will count towards this skill's "Enemies Restrained" counter. If both the caster and summon are restrained, the '''Shoot''' damage dealt is essentially quadrupled.
<br>
<br>


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|FR=Desperados |FRName=Desperados
|FR=Desperados |FRName=Desperados
|CN=亡命射击 |CNName=Desperado Shoot
|CN=亡命射击 |CNName=Desperado Shoot
|JP=デスペラード |JPName=Desperado
}}
}}
<br>
<br>
{{SkillNav - Diangelion}}
{{SkillNav - Diangelion}}
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