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Diabla: Difference between revisions

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| raceset=2
| raceset=2
| race1=Demon
| race1=Demon
| race2=Half-Demon
| race2={{tt|Half-Demon|Formerly Human}}
|ESP=Damage Reduction
|ESP=Damage Reduction
| Weightset=2  |Weight1=Unknown      |Weight2=75 kg (165 lb)
| Weightset=2  |Weight1=Unknown      |Weight2=75 kg (165 lb)
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= [[File:Icon - Diabla.png]][[File:Icon - Ciel.png]] Diabla/Ciel =
= [[File:Icon - Diabla.png]][[File:Icon - Ciel.png]] Diabla/Ciel =
{{ADSquare}}
 
'''[The merciless demon ruler with a cruel nature.]'''
'''[The merciless demon ruler with a cruel nature.]'''
=== Background ===
=== Background ===
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Diabla}}
{{:Skill Tree: Diabla}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|CP Combo}}
  {{SkillText|Combo|CP Combo}}
{{SkillText|Combo|Switching}}
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{{Tabber
{{Tabber
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|[[File:Combo - Diabla 1.png|520px]]
|[[File:Combo - Diabla 1.png|520px]]
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After a successful '''Bounding''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters while in Super Armor and launches enemies at the end.
After a successful '''Bound''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters while in Super Armor and launches enemies at the end.
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{{CB}} 158% Phy. Damage<br>
{{CB}} 158% Phy. Damage<br>
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| [[File:Combo - Diabla DRZXXXXZ.png|350px]] {{CDR}}{{CZ}}{{CCPX}}{{CX}}{{CX}}{{CX}}{{CZ}}
| [[File:Combo - Diabla DRZXXXXZ.png|350px]] {{CDR}}{{CZ}}{{CCPX}}{{CX}}{{CX}}{{CX}}{{CZ}}
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|  
{{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies. After doing {{CDR}}{{CZ}}, switch to Ciel and perform a series of attacks while in Super Armor, finishing the combo by sending in Lu for a final attack. If you sucessfully hit the enemy with the last {{CZ}}, a {{CCPV}} prompt will appear, pressing it will send Lu to attack and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy.
{{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies. After doing {{CDR}}{{CZ}}, switch to Ciel to perform a series of attacks while in Super Armor, finishing the combo by sending in Lu for a final attack. If you successfully launch the enemy during Lu final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit.
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
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{{CDR}}<br>{{CZ}} 196% Phy. Damage<br>{{CCPX}} 189% Phy. Damage<br>{{CX}} 79% Phy. Damage x4 + 314% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 94% Phy. Damage x4 + 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage
{{CDR}}<br>{{CZ}} 196% Phy. Damage<br>{{CCPX}} 189% Phy. Damage<br>{{CX}} 79% Phy. Damage x4 + 314% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 94% Phy. Damage x4 + 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage
|-
|-
| [[File:Combo - Diabla DRUXZX.png|350px]] {{CDRU}}{{CX}}{{CZ}}{{CX}}
| [[File:Combo - Diabla DRUXZX.png|350px]] {{CDRU}}{{CX}}{{CCPZ}}{{CX}}
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|  
After doing the standard {{CDRU}}{{CX}} combo, switch to Ciel and dive down quickly, launching enemies up and finish with Lu re-launching them. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy.
After doing the standard {{CDRU}}{{CX}} combo, switch to Ciel and dive down quickly to launch enemies up. Finish with Lu re-launching them. If you successfully launch the enemy during Lu final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit.
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
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| [[File:Combo - Diabla BX.png|350px]] {{CB}}{{CConX}}
| [[File:Combo - Diabla BX.png|350px]] {{CB}}{{CConX}}
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|  
After a successful '''Bounding''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters and launches enemies at the end.
After a successful '''Bound''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters and launches enemies at the end.
|
|
{{CB}} 190% Phy. Damage<br>
{{CB}} 190% Phy. Damage<br>
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| [[File:Combo - Diabla 2.png|520px]]
| [[File:Combo - Diabla 2.png|520px]]
|  
|  
After doing the standard {{CDR}}{{CZ}} combo, switch to Lu and perform a series of attacks while in Super Armor, finishing the combo by sending in Ciel for a final attack. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy.
After doing the standard {{CDR}}{{CZ}} combo, switch to Lu to perform a series of attacks while in Super Armor, finishing the combo by sending in Ciel for a final attack. If you successfully launch the enemy during Ciel final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit.
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
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| [[File:Combo - Diabla 3.png|520px]]
| [[File:Combo - Diabla 3.png|520px]]
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|  
After doing the standard {{CDRU}}{{CX}} combo, switch to Lu and dive down quickly, pushing enemies forward with a ground smash and finish with Ciel launching them up. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy.
After doing the standard {{CDRU}}{{CX}} combo, switch to Lu and dive down quickly to push enemies forward with a ground smash. Finish with Ciel launching them up. If you successfully launch the enemy during Ciel final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit.
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
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*The contract sigil on her back starts glowing with an eerie blue aura surrounding it in this advancement.
*The contract sigil on her back starts glowing with an eerie blue aura surrounding it in this advancement.
*This is the only path where '''Lu''' does not grow any wings at all.
*This is the only path where '''Lu''' does not grow any wings at all.
*Unlike the other job paths, '''Diabla''' focuses almost entirely on Lu. For this reason, Ciel does not gain a new pose from base to 1st job advancement, retaining his pose from his base job.
*Prior to the 08/01/2019 KR update, '''Diabla''' focuses almost entirely on Lu. All of the skills available for Diabla would switch into Lu and none that will switch to Ciel. For this reason, Ciel does not gain a new pose from base to 1st job advancement, retaining his pose from his base job.
**Until the 08/01/2019 RE:BOOT update, this advancement also only added skills that switched to '''Lu'''.
*'''Diabla''''s Manic Demon Form resembles her [http://elwiki.net/wiki/images/c/c4/LuReal.png original appearance], featuring her original hair. However, many features have been altered to reflect her current path such as her horns, tails, and pupils.
*'''Diabla''''s Manic Demon Form resembles her [http://elwiki.net/wiki/images/c/c4/LuReal.png original appearance], featuring her original hair. However, many features have been altered to reflect her current path such as her horns, tails, and pupils.
*As with [[Noblesse]], Lu trades her round crown for a tiara-like one instead, though it is much smaller here to signify her slowly losing her 'noble' disposition. In Manic Demon Form, it is replaced by a hovering crown-like crystal between her horns, towards the back of her head, somewhat similar to the three crystals used in the same manner by [[Innocent|Ishtar]]. The crown disappears entirely in her further advancements.
*As with [[Noblesse]], Lu trades her round crown for a tiara-like one instead, though it is much smaller here to signify her slowly losing her 'noble' disposition. In Manic Demon Form, it is replaced by a hovering crown-like crystal between her horns, towards the back of her head, somewhat similar to the three crystals used in the same manner by [[Innocent|Ishtar]]. The crown disappears entirely in her further advancements.
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