Diabla: Difference between revisions

39 bytes removed ,  17 May 2016
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| [[File:DiaCombo1Temp.jpg]]
| [[File:DiaCombo1Temp.jpg]]
|'''Combination Assault'''
|'''Combination Assault'''
After launching an enemy, press the {{CCPV}} key to consume 2 Combination Points to attack the launched enemy with the standby character. On a successful hit, tap {{CX}} to perform a flurry of consecutive attacks. As Lu, swipe at the enemies, getting ready to jump forward as Ciel knocks the enemies up, rushing forward together with Ciel to catch them, finishing with a launching swipe and Ciel firing his gunblade at the launched enemies. As Ciel, slash forward once while Lu rushes forward to swipe at the enemies, before jumping forward while spinning your gunblades, after which Lu launches the enemies for you to shoot them, finishing with Lu knocking them further up.
After launching an enemy, press the {{CCPV}} key to attack the launched enemy with the standby character. On a successful hit, tap {{CX}} to perform a flurry of consecutive attacks. As Lu, swipe at the enemies, getting ready to jump forward as Ciel knocks the enemies up, rushing forward together with Ciel to catch them, finishing with a launching swipe and Ciel firing his gunblade at the launched enemies. As Ciel, slash forward once while Lu rushes forward to swipe at the enemies, before jumping forward while spinning your gunblades, after which Lu launches the enemies for you to shoot them, finishing with Lu knocking them further up.
*While the combo is written as {{CConX}}, every {{CX}} executes an entirely different attack.
*While the combo is written as {{CConX}}, every {{CX}} executes an entirely different attack.
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(After launching a target)<br>
(After launching a target)<br>
{{CCPV}} ?% Phy. Damage (2 CP)<br>
{{CCPV}} ?% Phy. Damage<br>
{{CConX}} ?% Phy. Damage + ?% Phy. Damage + ?% Phy. Damage<br>
{{CConX}} ?% Phy. Damage + ?% Phy. Damage + ?% Phy. Damage<br>
?% Phy. Damage<br>
?% Phy. Damage<br>
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