Diabolic Esper: Difference between revisions

m (Text replacement - "===Specialty===" to "{{#Widget:AdsenseR}} ===Specialty===")
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*This combo can be used to activate Nasod Armor combos.  
*This combo can be used to activate Nasod Armor combos.  
*While in Configuration Mode, the last X changes to Add kicking the energy sphere, causing multiple hits on contact.
*While in Configuration Mode, the last X changes to Add kicking the energy sphere, causing multiple hits on contact.
*''Post KR 07/23/2015 patch:''
**Move to [[Time Tracer]].
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{{CX}} 175% Mag. Damage<br>
{{CX}} 175% Mag. Damage<br>
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{{CX}} 225% Mag. Damage<br>
{{CX}} 225% Mag. Damage<br>
{{CX}} 300% Mag. Damage
{{CX}} 300% Mag. Damage
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| [[File:DEcombo3.png]]
| '''Spatial Pull'''
Add send his Dynamos towards the ground around the target's feet and lifts them up. He then creates a dimension gate and pull them towards him while in Super Armor.  This combo can be used to activate his Nasod Armor combos.
*This combo should be used from a distance, because when Add pulls targets with the dimensional gate, they maintain their launched status and may be pulled over Add's head if used at point-blank.
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{{CZ}} 100% Phy. Damage<br>
{{CZ}} 135% Phy. Damage<br>
{{CX}} 135% Mag. Damage<br>
{{CX}} 100% Mag. Damage<br>
(PvP Damage Modifier = 0.989)
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| [[File:DEcombo4.png]]
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{{CDRU}}<br>
{{CX}}<br>
{{CZ}}<br>
{{CZ}}
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