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Diceon Mines: Difference between revisions

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| Quotation='''Diceon Mines'''. A new dimension greets you as you pursue the El Lady. An evil scheme is unveiled deep inside the Diceon Mines.
| Quotation='''Diceon Mines'''. A new dimension greets you as you pursue the El Lady. An evil scheme is unveiled deep inside the Diceon Mines.
| Description=You have arrived in a world of another dimension in search of the El Lady. Schemes of danger are being discovered at the mines.
| Description=You have arrived in a world of another dimension in search of the El Lady. Schemes of danger are being discovered at the mines.
| LvNeed=80-82
| LvNeed=89-91
| LvFit={{tabs|name=x|tab1=Normal|contents1=70 |tab2=Hard|contents2=71 |tab3=Very Hard|contents3=72}}
| LvFit=11340
| DunMap={{tabs|name=-|tab1=All Difficulties |contents1=[[File:10-1map.png]]}}
| DunMap=[[File:10-1map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:Plingchu_Head_2.jpg|60px]]
| rowspan="2" | '''Plingchu''' - A small organic sprout creature that burrows itself in the ground. It will pop out when players approach it. It comes in a green and red variety.
| rowspan="2" | '''Plingchu''' - A small organic sprout creature that burrows itself in the ground. It will pop out when players approach it. It comes in a green and slightly larger red variant.
| rowspan="2" |
| rowspan="2" |
*'''Leaf Wind:''' They will spin the leaf on their head and fire a wave of wind.
*'''Leaf Wind:''' They will spin the leaf on their head and fire a wave of wind.
'''Note:'''
*The green variant is vulnerable immediately when it notices a player nearby.
*The red variant however will only become vulnerable once its waking up animation has finished.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Plingchu_Head_1.jpg|60px]]
|-
|-
|[[File:10-1mob2.jpg|60px]]
|[[File:10-1mob2.jpg|60px]]
| '''Bomeba''' - A species of sentient mushroom.
| '''Bomeba''' - A species of sentient mushroom.
|
|
*'''Cap Smack:''' It can take of its mushroom cap and smack you with it.
*'''Cap Smack:''' It can take of its mushroom cap and smack you with it twice.
*'''Dive Spore:''' It will dive at you doing several hits and spread its spores.
*'''Dive Spore:''' It will dive at you doing several hits and spread its spores.
|-
|-
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| '''Tough Pimpim''' - A large hermit crab like creature with an elaborate shell.
| '''Tough Pimpim''' - A large hermit crab like creature with an elaborate shell.
|
|
*'''Claw:''' It will try to attack players with its two pincer claws.
*'''Shell Smack:''' Smack players with its spiky shell.
*'''Abandon Shell:''' It will perform its spike attack flee from its shell, revealing himself as a normal '''Pimpim'''.
*'''Abandon Shell:''' It will perform its spike attack flee from its shell, revealing himself as a normal '''Pimpim'''. Players hit will be inflicted with bleed.
**Due to the attack being multi-hit, this attack can easily inflict Bleed III.
*'''Dying Spike:''' Upon being defeated its shell will fire spikes out of its side inflicting bleed on anybody next to it. This will also perform again if it abandons its shell.
*'''Dying Spike:''' Upon being defeated its shell will fire spikes out of its side inflicting bleed on anybody next to it. This will also perform again if it abandons its shell.
**Due to the attack being multi-hit, this attack can easily inflict Bleed III.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Pimpim_Head.jpg|60px]]
| '''Pimpim''' - A small hermit crab with a thorn sticking out of its shell.
| '''Pimpim''' - A small hermit crab with a thorn sticking out of its shell.
|
|
*'''Leap Attack:''' Will hurt anybody it comes in contact with when it leaps around.
*'''Leap Attack:''' Will hurt anybody it comes in contact with when it leaps around.
*'''Thorn Shot:''' It will fire its thorn in a parabolic arc.
*'''Thorn Shot:''' It will fire its thorn in a parabolic arc.
'''Note:'''
*It's '''Thorn Shot''' attack will often times still fire despite it being interrupted or fire once defeated.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Alboko_Furyta_Head.jpg|60px]]
| '''Alboko Furyta''' - A large beast that lives in the forest.
| '''Alboko Furyta''' - A large beast that lives in the forest.
|
|
*'''Lunge:''' It will perform a short lunge and ram you.
*'''Lunge:''' It will perform a short lunge and ram you.
*'''Ram:''' It will charge forward with one powerful ram.
*'''Ram:''' It will charge forward then do a backflip attack.
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
|-
|-
|[[File:10-2mob1.jpg|60px]]
|[[File:10-2mob1.jpg|60px]]
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|
|
*'''Energy Spike:''' Stab with its robotic appendage.
*'''Energy Spike:''' Stab with its robotic appendage.
*'''Jet Trust:''' Rearrange itself into a jet and propel itself forward into players.
'''Note:'''
*Only appears on Normal mode.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:10-2mob1.jpg|60px]]
| '''CODE_D_Proto''' - Nasod security robots that will drop in to intervene.
| '''CODE_D_Proto''' - A D grade miner Nasod. Reprogrammed for combat functionality.
|
|
*'''Energy Spike:''' Stab with its robotic appendage.
*'''Energy Spike:''' Stab with its robotic appendage.
*'''Jet Trust:''' Rearrange itself into a jet and propel itself forward into players.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<span style="display:none">{{</span>
|[[File:10-1miniboss1.jpg|60px]]
|[[File:10-1miniboss1.jpg|60px]]
| '''Dekal Fyuta''' - A mechanized version of the '''Alboko Furyta'''.
| '''Dekal Furyta''' - A mechanized version of the '''Alboko Furyta'''.
|
|
*'''Lunge:''' It will perform a short lunge and ram you.
*'''Lunge:''' It will perform a short lunge and ram you.
*'''Ram:''' It will charge forward doing multiple hits.
*'''Ram:''' It will charge forward then do a backflip attack.
*'''Electro Shock:''' It will charge its tail with electricity and create bolts of lightning in front of it.
*'''Electro Shock:''' It will charge its tail with electricity and create three bolts of lightning which loosely home onto targets in front of it.
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:10-1Water.png|60px]]
|'''Water Flow''' - Flowing water that will take you off the cliff into the lower area.
|'''Water Flow''' - Flowing water that will take you off the cliff into the lower area.
|-
|-
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| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|[[File:10-1boss.png|60px]]
|[[File:10-1boss.png|60px]]
| '''Science Dekal''' -  
| '''[[Dekal|Science Dekal]]''' - Director of the Diceon Mines and Diceon Research Lab. Originally from Elysion, he was employed by Solace to extract high quality Diceon.
|
|
*'''Barrier:''' Dekal can create a shield to reduce the amount of damage he takes.
*'''Cube Release:''' Dekal will release 8 energy cubes as projectiles in a 180° arc.
*'''Cube Release:''' Deka will release 8 energy cubes as projectiles in a 180° arc.
*'''Cube Explosion:''' Dekal will release energy cubes onto the ground as it moves, releasing blue energy fields that will damage anyone standing on it.
*'''Cube Zone:''' Dekal will release energy cubes onto the ground as it moves, releasing blue energy fields that will damage anyone standing on it.
**The energy field does not deal damage normally but subtracts an un-resistible amount directly from your HP.
*'''Diceon Explosion:''' Dekal will move towards a platform and release a strong energy wave that covers the entire stage, the only safe place is the Diceon Shield that Dekal emits around himself. The platform will emit a ring of light before he begins to move.
*'''Start and End:''' Dekal will move towards a platform and release a strong energy wave that covers the entire stage, the only safe place is the Diceon Shield that Dekal emits around himself. The platform will emit a ring of light before he begins to move.
*'''Dekal Wave:''' Dekal will move towards the center of the stage and release a shockwave that will travel across the ground in both directions.  
*'''Dekal Wave:''' Dekal will move towards the center of the stage and release a shockwave that will travel across the ground in both directions. This activates his '''Diceon's Mana''' shield.
*'''Decision's Mana:''' Dekal can create a shield to reduce the amount of damage he takes. Performed at the start of the battle and after '''Dekal Wave'''.
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing him to retaliate.
*Immune to debuffs.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
|Dialogue=
|Dialogue=
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|contents1={{*}}'''Dekal''': ''Solace? I, Dekal, will get it done. Hm? There are rats... Kuaheheh! Alright, you pretty rats. How should I deal with you?!''
|contents1={{*}}'''Dekal''': ''Solace? I, Dekal, will get it done. Hm? There are rats... Kuaheheh! Alright, you pretty rats. How should I deal with you?!''
}}
}}
| BDrop={{tabs|name=1|tab1=Atlas Dicetium Bow|contents1={{:10-1Bdrop1}}|tab2=Atlas Dicetium Drone|contents2={{:10-1Bdrop2}}|tab3=Atlas Dicetium Dynamo|contents3={{:10-1Bdrop3}}|tab4=Dekal's Research Equipment Set|contents4={{:Deca Set}}}}
| BDrop={{tabs|divclass=forceland|name=1|tab1=Atlas Dicetium Bow|contents1={{:10-1Bdrop1}}|tab2=Atlas Dicetium Drone|contents2={{:10-1Bdrop2}}|tab3=Atlas Dicetium Dynamo|contents3={{:10-1Bdrop3}}|tab4=Dekal's Research Equipment Set|contents4={{:Deca Set}}}}
| DBGM=[http://www.youtube.com/watch?v=rA2z8Drkkv4 '''''music074_stage''''']
| SBGM=[http://www.youtube.com/watch?v=rA2z8Drkkv4 '''''music074_stage''''']
| BBGM=[http://www.youtube.com/watch?v=A7LnZ-oU4mk '''''music075_boss''''']
 
[http://www.youtube.com/watch?v=A7LnZ-oU4mk '''''music075_boss''''']
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:Decion_Mining_Facility_2.jpg|Forest area.
File:Decion_Mining_Facility_2.jpg|Forest area.
File:Decion_Mining_Facility_1.jpg|Diceon Mines outpost.
File:Decion_Mining_Facility_1.jpg|Diceon Mines outpost.
File:Deca_Concept.png|Concept artwork for '''Science Deca'''.
File:Deca_Concept.png|Concept artwork for '''Science Dekal'''.
</gallery>
</gallery>
|AltLang=
|AltLang=
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|KR=디시온 채굴장|KRName=Diceon Mining Facility
|KR=디시온 채굴장|KRName=Diceon Mining Facility
|CN=迪西昂采矿场|CNName=Diceon Mining Field
|CN=迪西昂采矿场|CNName=Diceon Mining Field
|DE=Decion-Mine |DEName=Decion Mine
|ES=Mina de Deción |ESName= Decion Mine
|FR=Mine de Décion |FRName=Decion Mine
|IT=Miniera di Decion |ITName=Decion Mine
|PL=Kopalnia Deciunu |PLName=Decion Mine
|BR=Área de Mineração de Decitium |BRName=Decion Mining Area
|UK=Decion Mine
}}
}}
}}
}}
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