Dimension Link - Guardian: Difference between revisions

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*Maximum hits are dictated by the size of the opponent. The wave will deal damage as long as it is traveling through the target. This characteristic makes the skill extremely powerful against lengthy/large opponents such as the [[7-2|Coral Sea Serpents]] (used on the middle platform to hit the bottom of one and the head of one), [[3-X|Ancient Bone Dragon]] (used when it stretches and breathes fire) and [[City in the Sky|Iron Guardian Eltrion]].
*Maximum hits are dictated by the size of the opponent. The wave will deal damage as long as it is traveling through the target. This characteristic makes the skill extremely powerful against lengthy/large opponents such as the [[7-2|Coral Sea Serpents]] (used on the middle platform to hit the bottom of one and the head of one), [[3-X|Ancient Bone Dragon]] (used when it stretches and breathes fire) and [[City in the Sky|Iron Guardian Eltrion]].
*Like the other summon moves (e.g., [[Dimension Link - Blader]]), Eve can move once the Guardian has been summoned.
*Like the other summon moves (e.g., [[Dimension Link - Blader]]), Eve can move once the Guardian has been summoned.
*[[Dimension Link - Guardian]] has little success in PvP since it can be avoided by jumping.
*The Nasod Guardian summoned counts as its own entity and hits done by it are neither displayed for Eve nor contribute to her MP or [[Awakening Mode|awakening]] gauge like normal skills.  
*The Nasod Guardian summoned counts as its own entity and hits done by it are neither displayed for Eve nor contribute to her MP or [[Awakening Mode|awakening]] gauge like normal skills.  
*[[Dimension Link - Guardian]] shines in a multitude of linear maps such as [[2-X]], [[3-5]], and [[4-3]].
*[[Dimension Link - Guardian]] shines in a multitude of linear maps such as [[2-X]], [[3-5]], and [[4-3]].
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