Dimension Witch: Difference between revisions

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Text replacement - "hitcount" to "hit count"
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*With the conversion of all combo Fireballs to Energy Balls, Dimension Witch's average range of attack is the shortest out of all of Aisha's job paths.
*With the conversion of all combo Fireballs to Energy Balls, Dimension Witch's average range of attack is the shortest out of all of Aisha's job paths.
*Almost all of Dimension Witch and Battle Magician's combos are meant for close-to-ground level use, with a slight lack of emphasis on aerial combos that her other job paths get. The >>^XZ and >>^ZXX combos are reflective of this as when the X warp appears, it does not affect enemies on a higher platform, even if the player has hit them with the first part of the aerial combos.
*Almost all of Dimension Witch and Battle Magician's combos are meant for close-to-ground level use, with a slight lack of emphasis on aerial combos that her other job paths get. The >>^XZ and >>^ZXX combos are reflective of this as when the X warp appears, it does not affect enemies on a higher platform, even if the player has hit them with the first part of the aerial combos.
*Energy Balls have a fixed max hitcount, meaning the more targets there are, the faster they will dissipate.
*Energy Balls have a fixed max hit count, meaning the more targets there are, the faster they will dissipate.
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