Dimension of Sinister Intent: Difference between revisions

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*'''Chung:''' ''It's a dangerous place that they tried to obtain power using the demonic energy.''
*'''Chung:''' ''It's a dangerous place that they tried to obtain power using the demonic energy.''
*'''Ara:''' ''It's strange. It didn't look like they were here of their own free will. ''
*'''Ara:''' ''It's strange. It didn't look like they were here of their own free will. ''
*'''Elesis:''' '' ''
*'''Elesis:''' ''Whew… It was more important to corner them than to defeat them.''
*'''Add:''' ''Hehe! Being strong is a talent!''
*'''Add:''' ''Hehe! Being strong is a talent!''
*'''Lu:''' ''How dare you try me... you lowly rats! Go bring your king!''
*'''Lu:''' ''How dare you try me... you lowly rats! Go bring your king!''
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*The NPCs may sometimes enter superarmor mode. Some NPCs such as Eeyore are able to attack, but many will simply stand and do nothing until the superarmor duration is over. The exact conditions for this are unknown.
*The NPCs may sometimes enter superarmor mode. Some NPCs such as Eeyore are able to attack, but many will simply stand and do nothing until the superarmor duration is over. The exact conditions for this are unknown.
**Ranged commands trigger super armor almost instantly as opposed to melee combos.
**Ranged commands trigger super armor almost instantly as opposed to melee combos.
*Like the [[Epic NPCs]], the NPCs do not have skill cut-ins or skill delays.
*Like the [[Epic NPCs]], most of the NPCs do not have skill cut-ins or skill delays.
*The NPCs all have very high elemental resistances.
*The NPCs all have very high elemental resistances.
*Players are able to use up to three resurrection stones. Each use will restore 10 bars of the NPC's health.
*Players are able to use up to three resurrection stones. Each use will restore 10 bars of the NPC's health.
**However, their maximum HP will never exceed 30 bars.
**However, their maximum HP will never exceed 30 bars.
*Upon completing the final stage, player progress is reset to stage one.
*Upon completing the final stage, player progress is reset to stage one.
*When a player has failed to clear a stage, the NPC's stats will decrease by 10% (up to 60%).
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