Distorted Memory Gap/zh-hans: Difference between revisions

m
Text replacement - "L3-2Story5" to "Laby Chapter 7 Quest 3-6"
No edit summary
m (Text replacement - "L3-2Story5" to "Laby Chapter 7 Quest 3-6")
 
(14 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Development}}{{Languages|L3-2}}
{{Development}}{{Languages|Distorted Memory Gap}}
{{DungeonPageCN
{{DungeonPageCN
| Orient=4
| Orient=4
Line 12: Line 12:
| LvFit=12180
| LvFit=12180
| DunMap=[[File:L3-2Map.png]]
| DunMap=[[File:L3-2Map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:L3-1 Mob 1.png|60px]]
|'''Draugr''' - A strange serpent creature that has been corrupted or created from the Henir energy in the area.
|'''Draugr''' - A strange serpent creature that has been corrupted or created from the Henir energy in the area.
|
|
*'''Latch:''' The creature will stall for a second before lunging at a target. They with latch on and lock players while it does damage. It will have super armor for the entirely of the attack.
*'''Latch:''' The creature will stall for a second before lunging at a target. They with latch on and lock players while it does damage. It will have super armor for the entirely of the attack.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-1 Mob 2.png|60px]]
|'''Draugr Nest''' - An inactive nest for the henir infected serpent creatures.
|'''Draugr Nest''' - An inactive nest for the henir infected serpent creatures.
|
|
Line 25: Line 25:
*Since it's not required to destroy them, it's best to avoid inactive nests in order to progress faster and avoid fighting unnecessary enemies.
*Since it's not required to destroy them, it's best to avoid inactive nests in order to progress faster and avoid fighting unnecessary enemies.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-1 Mob 3.png|60px]]
|'''Draugr Nest (Active)''' - An active nest for the henir infected serpent creatures. It emits an eerie dark smoke.
|'''Draugr Nest (Active)''' - An active nest for the henir infected serpent creatures. It emits an eerie dark smoke.
|
|
*'''Draugr Spawn:''' The nest will continually spawn Draugr.
*'''Draugr Spawn:''' The nest will continually spawn Draugr.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-2 Mob 4.png|60px]]
|'''Moli''' - The memory of the cute water based creature.
|'''Moli''' - The memory of the cute water based creature.
|
|
*'''Roll:''' It will roll at players surrounding itself with water.
*'''Roll:''' It will roll at players surrounding itself with water.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-2 Mob 5.png|60px]]
|'''Orca''' - The memory of the land dwelling orca like creature.
|'''Orca''' - The memory of the land dwelling orca like creature.
|
|
*'''Electric Surge:''' It will exert electrical energy around it in a ring.
*'''Electric Surge:''' It will exert electrical energy around it in a ring.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-2 Mob 6.png|60px]]
|'''Ancient Land Crab''' - The memory of the large land dwelling crab.
|'''Ancient Land Crab''' - The memory of the large land dwelling crab.
|
|
Line 47: Line 47:
*'''Claw:''' Attack with its claw inducing Leg Would.
*'''Claw:''' Attack with its claw inducing Leg Would.
|-
|-
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:L2-5 Boss.png|60px]]
|'''[[Nenya|Lord Nenya]]''' - A recollection of the battle against the demon Nenya.
|'''[[Nenya|Lord Nenya]]''' - A recollection of the battle against the demon Nenya.
|
|
Line 57: Line 57:
*'''Dark Chains:''' Restrain players with a dark chain, these can escaped by mashing the directional keys.
*'''Dark Chains:''' Restrain players with a dark chain, these can escaped by mashing the directional keys.
*'''Ice Pillars:''' Nenya will make several large pillars of ice burst out of the ground and launch players up in the air. These pillars will be indicated by a blue light.
*'''Ice Pillars:''' Nenya will make several large pillars of ice burst out of the ground and launch players up in the air. These pillars will be indicated by a blue light.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:L3-2 Boss 1.png|60px]]
|'''Orbis Doppelganger''' - Laby's friend has become a formless mass of Henir energy.
|'''Orbis Doppelganger''' - Laby's friend has become a formless mass of Henir energy.
|
|
Line 65: Line 65:
*'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it.
*'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-2 Boss 2.png|60px]]
|'''Orbis Doppelganger (x2)''' - Once its large form is defeated it will split into two smaller red forms. These are completely immune to Special Actives.
|'''Orbis Doppelganger (x2)''' - Once its large form is defeated it will split into two smaller red forms. These are completely immune to Special Actives.
|
|
Line 71: Line 71:
*'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it.
*'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-2 Boss 3.png|60px]]
|'''Orbis Doppelganger (x4)''' - When its red form is defeated, each will divide into two even smaller forms.
|'''Orbis Doppelganger (x4)''' - When its red form is defeated, each will divide into two even smaller forms.
|
|
*'''Lunge:''' The creature will stretch then lunge itself to the far side of the map.
*'''Lunge:''' The creature will stretch then lunge itself to the far side of the map.
*'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it.
*'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| DBGM=[https://www.youtube.com/watch?v=YeSRuIdMsfI '''''li_labydom11_01''''']
| SBGM=[https://www.youtube.com/watch?v=9tEnLUdkk5I '''''li_labydom11_01''''']
| BBGM=[https://www.youtube.com/watch?v=EdrUlwun7ds '''''li_labydom11_boss_01''''']
| Trivia=<span style="display:none">{{</span>


<span style="display:none">}}</span>
[https://www.youtube.com/watch?v=aCbz0OFi1Vg '''''li_labydom11_boss_01''''']
| Trivia=<dfn>{{</dfn>
 
<dfn>}}</dfn>
|Dialogue=
|Dialogue=
{{tabs
{{tabs
Line 107: Line 108:
| Gallery=
| Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:L3-2Story1.png|
File:Laby Chapter 7 Quest 3-1.png|
File:L3-2Story2.png|
File:Laby Chapter 7 Quest 3-2.png|
File:LabyT6.png|
File:Laby Chapter 7 Quest 3-4.png|
File:L3-2Story4.png|
File:Laby Chapter 7 Quest 3-5.png|
File:L3-2Story5.png|
File:Laby Chapter 7 Quest 3-6.png|
</gallery>
</gallery>
|AltLang=
|AltLang=
ElEditors, Administrators
122,485

edits