Divinity of Seven Realms: Difference between revisions

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| 2 Piece Effect  
| 2 Piece Effect  
| {{*}}When Awakening, Special Active Damage is increased 8% and recover 30 MP per second for 10 Seconds. (Cooldown 30 Second) <font color="red">'''(Dungeon)'''</font><br>{{*}}When Awakening, Special Active Damage is increased 4% and recover 3 MP per second for 10 Seconds. (Cooldown 90 Second) <font color="red">'''(Match)'''</font>
| {{*}} Critical Chance +5%
| -
{{*}}When Awakening, Special Active Damage is increased 8% and recover 30 MP per second for 10 Seconds. (Cooldown 30 Second) <font color="red">'''(Dungeon)'''</font><br>{{*}}When Awakening, Special Active Damage is increased 4% and recover 3 MP per second for 10 Seconds. (Cooldown 90 Second) <font color="red">'''(Match)'''</font>
| {{*}} Critical Chance +3%
{{*}} Maximize +3%
|-
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| 3 Piece Effect
| 3 Piece Effect
| -
| -
| -
| {{*}} All Skill Damage +8%
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| 4 Piece Effect
| 4 Piece Effect
| -
| {{*}} All Skill Damage +5% <font color="red">'''(Dungeon)'''</font>
| {{*}}Upon Awakening, Special Active Skill Damage increase by 8%  for 10 Seconds. (Cooldown 20 Second) <font color="red">'''(Dungeon)'''</font><br>{{*}}Upon Awakening, Special Active Skill Damage increase by 4%  for 10 Seconds. (Cooldown 40 Second) <font color="red">'''(Dungeon)'''</font>
| {{*}}Upon Awakening, Special Active Skill Damage increase by 8%  for 10 Seconds. (Cooldown 20 Second) <font color="red">'''(Dungeon)'''</font><br>{{*}}Upon Awakening, Special Active Skill Damage increase by 4%  for 10 Seconds. (Cooldown 40 Second) <font color="red">'''(Match)'''</font>
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| 5 Piece Effect
| 5 Piece Effect
| -
| {{*}} Physical/Magical Attack +5%
| -
| -
|}
|}
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