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Dodge Step: Difference between revisions

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445 bytes added ,  12 January 2021
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Text replacement - "Knight" to "Elsword"
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__NOTOC__{{Languages|Dodge Step}}
__NOTOC__{{Languages|Dodge Step}}
<div style="float: right;">{{#ev:youtube|5G4BQ7v11IE|300}}</div>
<div style="float: right;">{{#ev:youtube|5G4BQ7v11IE|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Class          !! Level Required
! Class          !! Level Required
|-
|-
| [[Elsword|Knight]] || 15
| [[Elsword]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Level Required !! MP Usage !! Cooldown
! Mode !! MP Usage !! Cooldown
|-
! colspan=3 | Normal
|-
|-
| align="left" | 15 || 50 MP || rowspan=2 | 30 Seconds
| '''{{PvE}}''' || rowspan=2 | 50 MP || 30 Seconds
|-
|-
| align="left" | [Enhanced] || 40 MP
| '''{{PvP}}''' || 180 Seconds
|}
|-  
 
! colspan=3 | [Enhanced]
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Level Required !! Cooldown
|-
|-
| align="left" | 15 || rowspan=2 | 180 Seconds  
| '''{{PvE}}''' || rowspan=2 | 40 MP || 30 Seconds
|-
|-
| align="left" | [Enhanced]
| '''{{PvP}}''' || 180 Seconds
|}
|}
*{{PvP}} cooldown is fixed and cannot be reduced.
<br>
<br>
== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=3 | Light Dodge Step !! colspan=3 | Regenerating (1) Dodge Step
! rowspan=2 | Stage !! colspan=2 | Light Dodge Step !! colspan=2 | Regenerating (1) Dodge Step
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Level Required !! Attribute Effect !! MP Usage !! Level Required !! Attribute Effect !! MP Recovery
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Recovery
|-
|-
| 20 || rowspan=2 | {{SkillText|Light|80}} || 40 MP || 20 || rowspan=2 | {{SkillText|Regenerating (1)|50|100}} || 50 MP
| Normal || rowspan=2 | {{SkillText|Light|80}} || 40 MP || rowspan=2 | {{SkillText|Regenerating (1)|50|100}} || 50 MP
|-
|-
| [Enhanced] || 32 MP || [Enhanced] || 40 MP
| [Enhanced] || 32 MP || 40 MP
|}
|}
<br>
<br>
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*As with all evasion skills, you will be vulnerable for a moment after dodging, either immediately after sidestepping or after using the additional backstep.
*As with all evasion skills, you will be vulnerable for a moment after dodging, either immediately after sidestepping or after using the additional backstep.
**After the additional backstep, any of the sub-classes dashing skills ([[Shoulder Tackle]], [[Enchant Dash]] and [[Assault Dash]]) can quickly get you back in the fight, as you will still be facing towards your opponent.
**After the additional backstep, any of the sub-classes dashing skills ([[Shoulder Tackle]], [[Enchant Dash]] and [[Assault Dash]]) can quickly get you back in the fight, as you will still be facing towards your opponent.
*While similar to '''Elesis''''s [[Roll and Dodge]], it differs in that while you are able to choose the initial sidestep's direction, you are unable to change where the additional backstep will go.
*While similar to '''Elesis''''s [[Roll & Dodge]], it differs in that while you are able to choose the initial sidestep's direction, you are unable to change where the additional backstep will go.
<br>
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
! KR !! NA !! PvE !! PvP
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*'''Dodge Step''' added.
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Elsword}}
|Color={{ColorSel|CharLight|Elsword}}
|KR=닷지 스텝 |KRName=Dodge Step
|KR=닷지 스텝 |KRName=Dodge Step
|DE=Ausweichschritt |DEName=Dodge Step
|ES=Paso esquivo |ESName=Dodge Step
|FR=Pas d'esquive |FRName=Dodge Step
|IT=Passo schivante |ITName=Dodge Step
|PL=Krok w Bok |PLName=Sidestep
|UK=Sidestep
|BR=Passo Evasivo |BRName=Dodge Step
}}
}}
<br>
<br>


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{{ElSkills}}
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