Dragon Nest: Abyss: Difference between revisions

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| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:SaurusGuardianFace.png|60px]]
|[[File:SaurusGuardianFace.png|60px]]
|'''Saurus Guardian''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version.<br>  
|'''Saurus Guardian''' - Similar to the '''Saurus Warriors''' in [[3-3|Bethma Lake (Night)]]. It also super armors itself frequently when attacking and possesses a stoic threshold.
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-''Overhead Smash:'' Draw its club and slam it with an overhead swing.
<br>
-''Uppercut Swing:'' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying.
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|[[File:DNA2.jpg|60px]]
|[[File:DNA2.jpg|60px]]
|'''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon [[High Magician]]'s [[Magic Missile]] in a row, and super armor itself while healinge.<br>  
|'''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region.
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-''Staff Whack:'' Melees player with his staff.
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-''[[Magic Missile]]:'' The Shaman can perform an attack identical to Aisha's [[Magic Missile]].
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-''Heal:'' He is able to heal himself and mobs around him.
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|[[File:3-1-boss.jpg|60px]]
|[[File:3-1-boss.jpg|60px]]
|'''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold.<br>  
|'''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]].
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-''Slash:'' A single slash attack.
<br>
-''Combo Attack:'' The Lizardman Warriors will do a spinning sword combo that sends you flying.
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-''Smash:'' Jumping up into the air, the Warriors will try to land on you, smashing the ground.
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|-
|[[File:DNA3.jpg|60px]]
|[[File:DNA3.jpg|60px]]
|'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.<br>
|'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.
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-''Swipe:'' The Lizardman will run over to you and use its dual swords to repeatedly hit you.
<br>
-''Combo Attack:'' The Lizardman Warriors will do a spinning sword combo that sends you flying.
<br>
-''Boomerang:'' A very strong skill, the Shadow Lizardman will throw its swords across the field like a boomerang slashing anything that gets in its way. If you are behind it when their swords return, you will be hit.
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|-
|[[File:3-3-1.jpg|60px]]
|[[File:3-3-1.jpg|60px]]
|'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-X]] it only gain super armor when hit from behind.
|'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck.
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-''Tackle:'' The Komodo will rush at players.
<br>
-''Flamethrower:'' The Komodo can breath fire.
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|[[File:3-4-1.jpg|60px]]
|[[File:3-4-1.jpg|60px]]
|'''Flame Bat''' - A red bat that clings onto you and detonates itself, so watch out!
|'''Flame Bat''' - A red bat that clings onto you and detonates itself, so watch out!
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-''Latched Self-Destruct'' The Bat will latch onto a target then try to self-destruct. They can be shaken off.
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|-
|[[File:BoneGargoyleFace.png|60px]]
|[[File:BoneGargoyleFace.png|60px]]
|'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manner to [[5-1|Wyverns]].
|'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manner to [[5-1|Wyverns]].
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-''Gargoyle Dive:'' Gargoyle will stall in the air then dive at an angle.
<br>
-''Meteor Breath:'' Gargoyle will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a Gargoyle when he vomits meteors as it can juggle you, dealing very substantial damage.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| General=<span style="display:none">{{</span>
| General=<span style="display:none">{{</span>
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|'''Brainwished Lizardman Saurus''': This mob's attack is virtually similar to regular mobs but its stoic lasts longer.
|'''Brainwished Lizardman Saurus''': This mob's attack is virtually similar to regular mobs but its stoic lasts longer.
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|
-''Overhead Smash:'' Draw its club and slam it with an overhead swing.
<br>
-''Uppercut Swing:'' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying.
<br>
'''Notes:'''
'''Notes:'''
<br>
<br>
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|'''Brainwashed Lizardman Chieftain''': This mob's attack virtually similar to regular mobs but stoic last longer. This mob's attack virtually similar to the Capt. Vescoo field boss in [[Bethma]].
|'''Brainwashed Lizardman Chieftain''': This mob's attack virtually similar to regular mobs but stoic last longer. This mob's attack virtually similar to the Capt. Vescoo field boss in [[Bethma]].
|
|
-''Overhead Smash:'' Draw its club and slam it with an overhead swing.
<br>
-''Uppercut Swing:'' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying.
<br>
-''Quake:'' He will violently swing his club to the ground, both in front and behind him.
<br>
'''Notes:'''
'''Notes:'''
<br>
<br>
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|'''Dark Berauk''': This mob's attack is virtually similar when he appears as a miniboss in [[3-4]].
|'''Dark Berauk''': This mob's attack is virtually similar when he appears as a miniboss in [[3-4]].
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-''Energy Ball:'' Berauk fires a ball of energy at you.
<br>
-''Thunder:'' Berauk will summon a smashing thunder in front of him.
<br>
-''Power Accelerator:'' Berauk will buff his attack power.
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-''[[Magic Missile]]:'' Berauk will cast a flying '''[[Magic Missile]]''' from his hands that'll follow you!
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-''[[Lightning Shower]]:'' Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple '''Thunders''' all around him. They are much more quicker and are harder to dodge.
<br>
'''Notes:'''
'''Notes:'''
<br>
<br>
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|'''Brainwished Lizardman Warrior''': This mob's attack is virtually similar to '''Lizardman Warrior'''.
|'''Brainwished Lizardman Warrior''': This mob's attack is virtually similar to '''Lizardman Warrior'''.
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|
-''Slash:'' A single slash attack.
<br>
-''Combo Attack:'' The Lizardman Warriors will do a spinning sword combo that sends you flying.
<br>
-''Smash:'' Jumping up into the air, the Warriors will try to land on you, smashing the ground.
<br>
'''Notes:'''
'''Notes:'''
<br>
<br>
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|'''Shadow Warrior''': This mob's attack is virtually similar to when it appears as a boss in [[3-3]].
|'''Shadow Warrior''': This mob's attack is virtually similar to when it appears as a boss in [[3-3]].
|
|
-''Swipe:'' The Lizardman will run over to you and use its dual swords to repeatedly hit you.
<br>
-''Combo Attack:'' The Lizardman Warriors will do a spinning sword combo that sends you flying.
<br>
-''Boomerang:'' A very strong skill, the Shadow Lizardman will throw its swords across the field like a boomerang slashing anything that gets in its way. If you are behind it when their swords return, you will be hit.
<br>
'''Notes:'''
'''Notes:'''
<br>
<br>
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