Dragon Nest: Abyss: Difference between revisions
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*'''Overhead Smash:''' Draw its club and slam it with an overhead swing. | *'''Overhead Smash:''' Draw its club and slam it with an overhead swing. | ||
*'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying. | *'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying. | ||
*'''Counter Swing:''' When knocked down, swing their club overhead. | |||
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|[[File:DNA2.jpg|60px]] | |[[File:DNA2.jpg|60px]] | ||
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*'''[[Magic Missile]]:''' The Shaman can perform an attack identical to Aisha's [[Magic Missile]]. | *'''[[Magic Missile]]:''' The Shaman can perform an attack identical to Aisha's [[Magic Missile]]. | ||
*'''Heal:''' He is able to heal himself and mobs around him. | *'''Heal:''' He is able to heal himself and mobs around him. | ||
*'''Counter Smack:''' When knocked down, swing their club overhead. | |||
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|[[File:3-1-boss.jpg|60px]] | |[[File:3-1-boss.jpg|60px]] | ||
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*'''Slash:''' A single slash attack. | *'''Slash:''' A single slash attack. | ||
*'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying. | *'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying. | ||
*'''Smash:''' Jumping up into the air, the Warriors will try to land on you, smashing the ground. | *'''Dive Smash:''' Jumping up into the air, the Warriors will try to land on you, smashing the ground. | ||
*'''Counter Slash:''' When knocked down, swing their club overhead. | |||
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|[[File:DNA3.jpg|60px]] | |[[File:DNA3.jpg|60px]] | ||
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*'''Spear Combo:''' Stab players three times with its spear. | *'''Spear Combo:''' Stab players three times with its spear. | ||
*'''Spear Throw:''' Throws his spear in a parabolic arc while in super armor. | *'''Spear Throw:''' Throws his spear in a parabolic arc while in super armor. | ||
*'''Counter Slash:''' When knocked down, swing their club overhead. | |||
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|[[File:3-3-1.jpg|60px]] | |[[File:3-3-1.jpg|60px]] | ||
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*'''Overhead Smash:''' Draw its club and slam it with an overhead swing. | *'''Overhead Smash:''' Draw its club and slam it with an overhead swing. | ||
*'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying. | *'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying. | ||
*'''Counter Swing:''' When knocked down, swing their club overhead. | |||
'''Notes:''' | '''Notes:''' | ||
*Has a stoic threshold of 30 hits. | *Has a stoic threshold of 30 hits. | ||
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*'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying. | *'''Uppercut Swing:''' Ready its club for few seconds, slides forwards, then does a twirl uppercut sending players flying. | ||
*'''Quake:''' He will violently swing his club to the ground, both in front and behind him. | *'''Quake:''' He will violently swing his club to the ground, both in front and behind him. | ||
*'''Counter Swing:''' When knocked down, swing their club overhead. | |||
'''Notes:''' | '''Notes:''' | ||
*Has a stoic threshold of 30 hits. | *Has a stoic threshold of 30 hits. | ||
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*'''Slash:''' A single slash attack. | *'''Slash:''' A single slash attack. | ||
*'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying. | *'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying. | ||
*'''Smash:''' Jumping up into the air, the Warriors will try to land on you, smashing the ground. | *'''Dive Smash:''' Jumping up into the air, the Warriors will try to land on you, smashing the ground. | ||
*'''Counter Slash:''' When knocked down, swing their club overhead. | |||
'''Notes:''' | '''Notes:''' | ||
*Has a stoic threshold of 30 hits. | *Has a stoic threshold of 30 hits. | ||
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*'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying. | *'''Combo Attack:''' The Lizardman Warriors will do a spinning sword combo that sends you flying. | ||
*'''Boomerang:''' A very strong skill, the Shadow Lizardman will throw its swords across the field like a boomerang slashing anything that gets in its way. If you are behind it when their swords return, you will be hit. | *'''Boomerang:''' A very strong skill, the Shadow Lizardman will throw its swords across the field like a boomerang slashing anything that gets in its way. If you are behind it when their swords return, you will be hit. | ||
*'''Counter Slash:''' When knocked down, swing their club overhead. | |||
'''Notes:''' | '''Notes:''' | ||
*Has a stoic threshold of 20 hits. | *Has a stoic threshold of 20 hits. | ||
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*'''Bonfire:''' Kayak will raise one of his hands and summon two fiery pillars that enables him for more space. If you touch one, you'll get burned, so watch out! | *'''Bonfire:''' Kayak will raise one of his hands and summon two fiery pillars that enables him for more space. If you touch one, you'll get burned, so watch out! | ||
*'''Multiple Geyser:''' Kayak is capable of using an enhanced version of [[Elsword]]'s [[Triple Geyser]] skill. Raising his staff, Kayak will summon four Geysers all around him, doing very heavy damage to all those near him. | *'''Multiple Geyser:''' Kayak is capable of using an enhanced version of [[Elsword]]'s [[Triple Geyser]] skill. Raising his staff, Kayak will summon four Geysers all around him, doing very heavy damage to all those near him. | ||
*'''Counter Smack:''' When knocked down, swing their club overhead. | |||
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|[[File:Kayak SHShman Clone.png|60px]] | |[[File:Kayak SHShman Clone.png|60px]] | ||
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*'''Bonfire:''' Kayak will raise one of his hands and summon two fiery pillars that enables him for more space. If you touch one, you'll get burned, so watch out! | *'''Bonfire:''' Kayak will raise one of his hands and summon two fiery pillars that enables him for more space. If you touch one, you'll get burned, so watch out! | ||
*'''Multiple Geyser:''' Kayak is capable of using an enhanced version of [[Elsword]]'s [[Triple Geyser]] skill. Raising his staff, Kayak will summon four Geysers all around him, doing very heavy damage to all those near him. | *'''Multiple Geyser:''' Kayak is capable of using an enhanced version of [[Elsword]]'s [[Triple Geyser]] skill. Raising his staff, Kayak will summon four Geysers all around him, doing very heavy damage to all those near him. | ||
*'''Counter Smack:''' When knocked down, swing their club overhead. | |||
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|[[File:Ancient_Bone_Dragon_Head.jpg|60px]] | |[[File:Ancient_Bone_Dragon_Head.jpg|60px]] |