Dritt · Attentat: Difference between revisions

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__NOTOC__{{Languages|Dritt · Attentat}}
__NOTOC__{{Languages|Dritt · Attentat}}
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|{{SkillText|Dritt Attentat}}
|<font color="00ffcc">'''Silent Assassination'''</font>
*Penetrates all targets.
*Damage increased by 10% per {{se||Bleed}} stack.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
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! Class           !! Level Required
! Class !! Level Required
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| [[Lofty: Executor]] || 30
| [[Lofty: Executor]] || 30
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== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
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|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! Silent Assassination || colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! Silent Assassination || colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! Impact !! Dagger Throw !! Dagger Throw Damage Increase !! Impact !! Dagger Throw
! Impact !! Dagger Throw !! Dagger Throw Damage Increase !! Impact !! Dagger Throw
|-
|-
| align="left" | 30 || rowspan=2 | 571% || rowspan=2 | 545% || 10% x [[Status Effects/Bleed|[Bleed Stacks]]]|| rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| colspan="8" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 15% x [[Status Effects/Bleed|[Bleed Stacks]]]
| {{PvE}} || 571% || 545% || rowspan=2 | 10% x {{se||Bleed}} Stacks || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|}
|-
 
| {{PvP}} || 216% || 208%
==={{PvP}}===
|-
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
| colspan="8" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Ain}}"
! Impact !! Dagger Throw
|-
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| align="left" | 30 || rowspan=2 | 216% || rowspan=2 | 208%
| {{PvE}} || 571% || 545% || rowspan=2 | 15% x {{se||Bleed}} Stacks || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 216% || 208%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Dritt · Attentat|Light, Critical|mp=100}}
|- style="background:{{ColorSel|CharLight|Ain}}"
<br>
! colspan=2 | Light Dritt · Attentat !! colspan=2 | Critical Dritt · Attentat
 
|- style="background:{{ColorSel|CharLight|Ain}}"
== Total Damage ==
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Usage
{{Damage|true|Ain
|-
|dmg=571, 545
| {{SkillText|Light|80}} || 80 MP || {{SkillText|Critical|120}} || 120 MP
|pvp_dmg=216, 208
|}
|hits=1, 3
|dmg_max=i, i*1.45
|pvp_dmg_max=i, i*1.45
}}
*Damage ranges from 0~3 stacks of {{se||Bleed}} on a single target.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LEP1.png; Continuous Projection;
| width="40" | [[File:LEP1.png]]
AmTP1.png; Reinforced Projection;
| align="center"  width="150" | [[Continuous Projection]]
}}
|}
<br>
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== Tips and Details ==
== Tips and Details ==
*The daggers consume the bleeding stacks for their damage increase, but only on the initially hit enemy, not on any enemies the daggers hit afterwards.
*The daggers consume the bleeding stacks for their damage increase, but only on the initially hit enemy, not on any enemies the daggers hit afterwards.
*The Impact will also increase in damage from the bleeding stacks on the initial target.
*'''Dritt · Attentat''' can deal up to {{formatnum:{{#expr: 571 + 545*3*1.45}}}}% ({{formatnum:{{#expr: 216 + 208*3*1.45}}}}% in PvP) Physical Damage on a single target with 3 Bleeding stacks.
*The skill will keep increasing in damage as long as it penetrates through bleeding enemies. It will use the damage dealt and then increase that by however many bleeding stacks are on the new target.
*The skill will keep increasing in damage as long as it penetrates through bleeding enemies. It will use the damage dealt and then increase that by however many bleeding stacks are on the new target.
**For example, at '''[Enhanced]''', if there are 5 enemies in a row all with 3 bleeding stacks, the 5th enemy in the row would take {{formatnum:{{#expr: 545*1.45*1.45*1.45*1.45*1.45}}}}% ({{formatnum:{{#expr: 208*1.45*1.45*1.45*1.45*1.45}}}}% in PvP) Physical Damage per dagger.
**For example, at '''[Enhanced]''', if there are 5 enemies in a row all with 3 bleeding stacks, the 5th enemy in the row would take {{formatnum:{{#expr: 545*1.45*1.45*1.45*1.45*1.45 round 2}}}}% ({{formatnum:{{#expr: 208*1.45*1.45*1.45*1.45*1.45 round 2}}}}% in PvP) Physical Damage per dagger.
*The '''Impact''' part of the skill will not target objects such as doors or boxes and the skill will fail to activate if no other suitable targets are nearby.
*The '''Impact''' part of the skill will not target objects such as doors or boxes and the skill will fail to activate if no other suitable targets are nearby.
**The '''Dagger Throw''' part will still target these objects, even when better targets are around, despite being unable to do damage to them either.
**The '''Dagger Throw''' part will still target these objects, even when better targets are around, despite being unable to do damage to them either.
<br>


== Trivia ==
== Trivia ==
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/15/2016 || 12/21/2016 || colspan=2 align="left" |
*'''Dritt · Attentat''' added.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*Fixed issue where Dagger Throw cannot homing sometimes.
*Fixed issue where Dagger Throw cannot homing sometimes.
|-
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{buff|Impact damage increased.}}
*{{buff|Impact damage increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || align="left" |  
| 06/28/2018 || 07/11/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Vertical tracking radius decreased by 30%.}}
*{{nerf|Vertical tracking radius decreased by 30%.}}
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{{SkillNav - Lofty: Executor}}
{{LESkills}}
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