Dritt · Attentat: Difference between revisions

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__NOTOC__{{Languages|Dritt · Attentat}}
__NOTOC__{{Languages|Dritt · Attentat}}
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|{{SkillText|Dritt Attentat}}
|<font color="00ffcc">'''Silent Assassination'''</font>
*Penetrates all targets.
*Damage increased by 10% per {{se||Bleed}} stack.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
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! Class           !! Level Required
! Class !! Level Required
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|-
| [[Lofty: Executor]] || 30
| [[Lofty: Executor]] || 30
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== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! Silent Assassination || colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! Silent Assassination || colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! Impact !! Dagger Throw !! Dagger Throw Damage Increase !! Impact !! Dagger Throw
! Impact !! Dagger Throw !! Dagger Throw Damage Increase !! Impact !! Dagger Throw
|-
|-
| align="left" | 30 || rowspan=2 | 571% || rowspan=2 | 545% || 10% x [[Status Effects/Bleed|[Bleed Stacks]]]|| rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 571% || 545% || rowspan=2 | 10% x {{se||Bleed}} Stacks || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
| {{PvP}} || 216% || 208%
|-
|-
| align="left" | [Enhanced] || 15% x [[Status Effects/Bleed|[Bleed Stacks]]]
| colspan="8" | '''[Enhanced]'''
|}
 
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Ain}}"
! Impact !! Dagger Throw
|-
|-
| align="left" | 30 || rowspan=2 | 216% || rowspan=2 | 208%
| {{PvE}} || 571% || 545% || rowspan=2 | 15% x {{se||Bleed}} Stacks || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 216% || 208%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Dritt · Attentat|Light, Critical|mp=100}}
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Light Dritt · Attentat !! colspan=2 | Critical Dritt · Attentat
|- style="background:{{ColorSel|CharLight|Ain}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Usage
|-
| {{SkillText|Light|80}} || 80 MP || {{SkillText|Critical|120}} || 120 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Ain
|- style="background:{{ColorSel|CharLight|Ain}}"
|dmg=571, 545
! Mode !! Regular !! Silent Assassination
|pvp_dmg=216, 208
|-
|hits=1, 3
! {{PvE}}
|dmg_max=i, i*1.45
| {{formatnum:{{#expr: 571 + 545*3}}}}%
|pvp_dmg_max=i, i*1.45
| {{formatnum:{{#expr: 571 + 545*3*1.45}}}}%
}}
|-
*Damage ranges from 0~3 stacks of {{se||Bleed}} on a single target.
! {{PvP}}  
| {{formatnum:{{#expr: 216 + 208*3}}}}%
| {{formatnum:{{#expr: 216 + 208*3*1.45}}}}%
|}
*'''Silent Assassination''' on a single target with 3 [[Status Effects/Bleed|Bleed]] stacks.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LEP1.png; Continuous Projection;
| width="40" | [[File:LEP1.png]]
AmTP1.png; Reinforced Projection;
| align="center"  width="150" | [[Continuous Projection]]
}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The daggers consume the bleeding stacks for their damage increase, but only on the initially hit enemy, not on any enemies the daggers hit afterwards.
*The daggers consume the bleeding stacks for their damage increase, but only on the initially hit enemy, not on any enemies the daggers hit afterwards.
*The Impact will also increase in damage from the bleeding stacks on the initial target.
*The skill will keep increasing in damage as long as it penetrates through bleeding enemies. It will use the damage dealt and then increase that by however many bleeding stacks are on the new target.
*The skill will keep increasing in damage as long as it penetrates through bleeding enemies. It will use the damage dealt and then increase that by however many bleeding stacks are on the new target.
**For example, at '''[Enhanced]''', if there are 5 enemies in a row all with 3 bleeding stacks, the 5th enemy in the row would take {{formatnum:{{#expr: 545*1.45*1.45*1.45*1.45*1.45 round 2}}}}% ({{formatnum:{{#expr: 208*1.45*1.45*1.45*1.45*1.45 round 2}}}}% in PvP) Physical Damage per dagger.
**For example, at '''[Enhanced]''', if there are 5 enemies in a row all with 3 bleeding stacks, the 5th enemy in the row would take {{formatnum:{{#expr: 545*1.45*1.45*1.45*1.45*1.45 round 2}}}}% ({{formatnum:{{#expr: 208*1.45*1.45*1.45*1.45*1.45 round 2}}}}% in PvP) Physical Damage per dagger.
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/15/2016 || 12/21/2016 || colspan=2 align="left" |
*'''Dritt · Attentat''' added.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*Fixed issue where Dagger Throw cannot homing sometimes.
*Fixed issue where Dagger Throw cannot homing sometimes.
|-
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{buff|Impact damage increased.}}
*{{buff|Impact damage increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || align="left" |  
| 06/28/2018 || 07/11/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Vertical tracking radius decreased by 30%.}}
*{{nerf|Vertical tracking radius decreased by 30%.}}
|}
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{{SkillNav - Lofty: Executor}}
{{LESkills}}
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