Dritt · Attentat: Difference between revisions

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== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | Damage Increase Per [[Status Effects/Bleed|Bleed]] Stack || colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
! Impact !! Dagger Throw !!  Impact !! Dagger Throw
|-
| align="left" | 30 || rowspan=2 | 543% || rowspan=2 | 519% || 10% || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
| align="left" | [Enhanced] || 15%
|}
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Ain}}"
! Impact !! Dagger Throw
|-
| align="left" | 30 || rowspan=2 | 206% || rowspan=2 | 198%
|-
| align="left" | [Enhanced]
|}
<br>
== Skill Information (KR) ==
==={{PvE}}===
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
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*The daggers consume the bleeding stacks for their damage increase, but only on the initially hit enemy, not on any enemies the daggers hit afterwards.
*The daggers consume the bleeding stacks for their damage increase, but only on the initially hit enemy, not on any enemies the daggers hit afterwards.
*The Impact will also increase in damage from the bleeding stacks on the initial target.
*The Impact will also increase in damage from the bleeding stacks on the initial target.
*'''Dritt · Attentat''' can deal up to {{formatnum:{{#expr: 543 + 519*3}}}}% ({{formatnum:{{#expr: 206 + 198*3}}}}% in PvP) Physical Damage.
*'''Dritt · Attentat''' can deal up to {{formatnum:{{#expr: 571 + 545*3}}}}% ({{formatnum:{{#expr: 216 + 208*3}}}}% in PvP) Physical Damage.
*The skill will keep increasing in damage as long as it penetrates through bleeding enemies. It will use the damage dealt and then increase that by however many bleeding stacks are on the new target.
*The skill will keep increasing in damage as long as it penetrates through bleeding enemies. It will use the damage dealt and then increase that by however many bleeding stacks are on the new target.
**For example, at '''[Enhanced]''', if there are 5 enemies in a row all with 3 bleeding stacks, the 5th enemy in the row would take 413% x1.45 x1.45 x1.45 x1.45 x1.45 = 2,647.22% Physical Damage per dagger.
**For example, at '''[Enhanced]''', if there are 5 enemies in a row all with 3 bleeding stacks, the 5th enemy in the row would take 413% x1.45 x1.45 x1.45 x1.45 x1.45 = 2,647.22% Physical Damage per dagger.
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*04/05/2018 (KR) / 04/18/2018 (NA)
*04/05/2018 (KR) / 04/18/2018 (NA)
**Damage increased.
**Damage increased.
*06/14/2018 KR
*06/14/2018 (KR) / 06/27/2018 (NA)
**Damage increased.
**Damage increased.
*06/28/2018 KR
*06/28/2018 KR
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