Dritt · Stilett: Difference between revisions

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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Ain}}"
! Normal !! Empowered
|-
! {{PvE}}
| 318% + {{formatnum:{{#expr: 271*3}}}}%
| {{formatnum:{{#expr: 318*1.2}}}}% + {{formatnum:{{#expr: (271*3)*1.2}}}}%
|-
! {{PvP}}
| 109% + {{formatnum:{{#expr: 92*3}}}}%
| {{formatnum:{{#expr: 109*1.2}}}}% + {{formatnum:{{#expr: (92*3)*1.2}}}}%
|}
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== Total Damage (07/04/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Mode !! Regular
|-
! {{PvE}}
| {{formatnum:{{#expr: 433*3}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 155*3}}}}%
|}
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== Related Skills ==
== Related Skills ==
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== Tips and Details ==
== Tips and Details ==
===NA===
===NA===
*'''[Enhanced] Dritt · Stilett''' can deal up to 318% (109% in PvP) Magical Damage and {{formatnum:{{#expr: 271*3}}}}% ({{formatnum:{{#expr: 92*3}}}}% in PvP) Physical Damage.
**With '''Empowered''', it can deal up to {{formatnum:{{#expr: 318*1.2}}}}% ({{formatnum:{{#expr: 109*1.2}}}}% in PvP) Magical Damage and {{formatnum:{{#expr: (271*3)*1.2}}}}% ({{formatnum:{{#expr: (92*3)*1.2}}}}% in PvP) Physical Damage.
*'''Projection · Construction''' will not trigger any of [[Power System|Power : Creation Magic]]'s additional attacks, but each of the 3 thrown weapons will.
*'''Projection · Construction''' will not trigger any of [[Power System|Power : Creation Magic]]'s additional attacks, but each of the 3 thrown weapons will.
===KR===
===KR===
*'''Dritt · Stilett''' can deal up to {{formatnum:{{#expr: 433*3}}}}% ({{formatnum:{{#expr: 155*3}}}}% in PvP) Physical Damage.
*This is currently the only evasive skill to be able to deal damage, though the daggers do not inflict hitstun.
*This is currently the only evasive skill to be able to deal damage, though the daggers do not inflict hitstun.
*As you are entirely unable to choose where to teleport to, and there is no additional action that occurs after dodging, this evasion skill is very easy to chase by an opponent. [[Erst · Bohren]] can help in escaping or counter attacking however.
*As you are entirely unable to choose where to teleport to, and there is no additional action that occurs after dodging, this evasion skill is very easy to chase by an opponent. [[Erst · Bohren]] can help in escaping or counter attacking however.
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