Dritt · Stilett: Difference between revisions
no edit summary
No edit summary |
No edit summary |
||
Line 134: | Line 134: | ||
|} | |} | ||
<br> | <br> | ||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! Normal !! Empowered | |||
|- | |||
! {{PvE}} | |||
| 318% + {{formatnum:{{#expr: 271*3}}}}% | |||
| {{formatnum:{{#expr: 318*1.2}}}}% + {{formatnum:{{#expr: (271*3)*1.2}}}}% | |||
|- | |||
! {{PvP}} | |||
| 109% + {{formatnum:{{#expr: 92*3}}}}% | |||
| {{formatnum:{{#expr: 109*1.2}}}}% + {{formatnum:{{#expr: (92*3)*1.2}}}}% | |||
|} | |||
<br> | |||
== Total Damage (07/04/2019 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! Mode !! Regular | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 433*3}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 155*3}}}}% | |||
|} | |||
<br> | |||
== Related Skills == | == Related Skills == | ||
Line 150: | Line 181: | ||
== Tips and Details == | == Tips and Details == | ||
===NA=== | ===NA=== | ||
*'''Projection · Construction''' will not trigger any of [[Power System|Power : Creation Magic]]'s additional attacks, but each of the 3 thrown weapons will. | *'''Projection · Construction''' will not trigger any of [[Power System|Power : Creation Magic]]'s additional attacks, but each of the 3 thrown weapons will. | ||
===KR=== | ===KR=== | ||
*This is currently the only evasive skill to be able to deal damage, though the daggers do not inflict hitstun. | *This is currently the only evasive skill to be able to deal damage, though the daggers do not inflict hitstun. | ||
*As you are entirely unable to choose where to teleport to, and there is no additional action that occurs after dodging, this evasion skill is very easy to chase by an opponent. [[Erst · Bohren]] can help in escaping or counter attacking however. | *As you are entirely unable to choose where to teleport to, and there is no additional action that occurs after dodging, this evasion skill is very easy to chase by an opponent. [[Erst · Bohren]] can help in escaping or counter attacking however. |