Dual Buster/ModA: Difference between revisions

m
{{clearfix}}
m (Text replacement - "\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "|-")
m ({{clearfix}})
 
(7 intermediate revisions by 4 users not shown)
Line 2: Line 2:
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Dual Buster
}}
}}
<div style="float: right;">{{#ev:youtube|FU88MXBjsF0|400||||start=053&end=75}}</div>
{{#ev:youtube|FU88MXBjsF0|400|right|||start=053&end=75}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|SI_DUALBUSTER.png}}
| {{Force|SI_DUALBUSTER.png}}
| {{SkillType|SA|T}}<br>{{SkillType|M}} Leap forward to subdue enemies and fire shots ahead.
| {{SkillType|SA|T|M}} Leap forward to subdue enemies and fire shots ahead.
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Fatal Phantom]] || 99 || [[Camilla#Others|[Force] Dual Buster (A)]]
| [[Fatal Phantom]] || 99 || {{mr|Dual Buster}}
|}
|}
<br>
<br>
Line 30: Line 28:
! Cannon Strike (Physical) !! Magical Damage (Magical) !! Cannon Strike !! Magical Damage
! Cannon Strike (Physical) !! Magical Damage (Magical) !! Cannon Strike !! Magical Damage
|-
|-
| '''{{PvE}}''' || 79% || 565% || rowspan=2 | 2 || rowspan=2 | 6 || rowspan=2 | 100 MP || rowspan="2"| 7 Seconds
| {{PvE}} || 79% || 565% || rowspan=2 | 2 || rowspan=2 | 6 || rowspan=2 | 100 MP || rowspan="2"| 7 Seconds
|-
|-
| '''{{PvP}}''' || 24% || 171%
| {{PvP}} || 24% || 171%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Traits|Chung|Dual Buster|Light, Absorbing|mp=100||200}}
|-
! colspan=2 | Light Dual Buster !! Absorbing Dual Buster
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
|-
! MP Usage
|-
| {{SkillText|Light|80}} || 80 MP || {{SkillText|Absorbing|200}}
|}
<br>
<br>


== Extra Information ==
== Total Damage ==
=== Total Damage ===
{{Damage|true|Chung
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|dmg=79, 565
|-
|pvp_dmg=24, 171
! Mode !! Base
|hits=2, 6
|-
| {{PvE}}
| {{formatnum:{{#expr: 79*2 + 565*6}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 24*2 + 171*6}}}}%
|}
 
{{ForceDifference
|<!--Character-->Chung
|<!--Original Features-->
*Turn around and leap, firing 2 bullets.
*Can press the skill key again to cast the skill again for less MP.
|<!--Changed Features-->
*Push enemies forward with a cannon blast and fire a total of 4 bullets.
}}
}}
*Damage calculations do not include {{tt|cannon blast hit|See [[#Tips and Details|Tips and Details]]}}.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SI_INSHOW.png]]
SI_RemodelMag.PNG; Remodel Magazine;
| align="center" width="150" | [[Intense Showtime]]
DCTrans4.png; Awakened Will: Deadly Chaser;
| width="40" | [[File:DCTrans4.png]]
FPPhantom_Shooter.png; Phantom Shooter;
| align="center" width="150" | [[Awakened Will: Deadly Chaser]]
}}
| width="40" | [[File:FPPhantom_Shooter.png]]
| align="center" width="150" |  [[Phantom Shooter]]
| width="40" | [[File:SI RemodelRifle.PNG]]
| align="center" width="150" |  [[Remodel Rifle]]
|}
<br>
<br>


Line 90: Line 60:
*The bullets' distance limit is roughly half of the screen.
*The bullets' distance limit is roughly half of the screen.
*The bullets' hitbox seems to be attached to the bullets, making it possible to miss very small targets or targets on marginally lower altitude.
*The bullets' hitbox seems to be attached to the bullets, making it possible to miss very small targets or targets on marginally lower altitude.
**This also means that they have a small hitbox behind Chung.
**This also means that they have a small hitbox behind you.
*Despite not being listed in the tooltip, the Cannon blast does the same damage as the Cannon strike.
*Despite not being listed in the tooltip, the cannon blast does the same damage as the '''Cannon Strike'''.
**Additionally, it can activate certain combo/Active restricted effects, such as [[Titles/Lanox|Oath of Ruin]].
**Additionally, it can activate certain combo/Active restricted effects, such as [[Titles/Lanox|Oath of Ruin]].
*Even though it starts with a Cannon strike and a blast, it won't activate [[Phantom Shooter|['''Prepared Chaser''']]] when used on a target with [[Phantom Shooter|['''Hunter's Mark''']]].
*Even though it starts with a cannon strike and a blast, it won't activate [[Phantom Shooter|['''Prepared Chaser''']]] when used on a target with [[Phantom Shooter|['''Hunter's Mark''']]].
*This skill is affected by the effects of [[Awakened Will: Deadly Chaser|['''Silver Blessing''']]] and [[Phantom Shooter|['''Phantom's Mark''']]].
*This skill is affected by the effects of [[Awakened Will: Deadly Chaser|['''Silver Blessing''']]] and [[Phantom Shooter|['''Phantom's Mark''']]].
*Even though the '''Cannon Strike''' is marked physical on the skill's tooltip, it will always deal magical damage due to [[Remodel Rifle]].
*Even though the '''Cannon Strike''' is marked physical on the skill's tooltip, it will always deal magical damage due to [[Remodel Rifle]].
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
ElEditors
18,217

edits