Dungeons: Difference between revisions

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Some dungeons are associated with certain difficulty levels. For example, [[Henir's Time and Space]] can be accessed between 2 difficulties: Normal or Challenge, while [[11-4|Debrian Laboratory]], [[11-5|El Tower Defense]], [[12-5|Crimson Tower of Howling Flames]], [[12-6|Never-Ending Darkness]], and [[12-7|Crimson Cradle of Flames]] can be accessed between Normal and Story Mode difficulties. All other Normal Dungeons, Secret Dungeons, and other [[Special Maps|Special]] dungeons, such as [[Ereda Island|Ereda Island]] and [[Add's Energy Fusion Theory|Add's Energy Fusion Theory]], as well as [[Event_Maps|Event]] dungeons, do not have any adjustable difficulty levels.
Some dungeons are associated with certain difficulty levels. For example, [[Henir's Time and Space]] can be accessed between 2 difficulties: Normal or Challenge, while [[11-4|Debrian Laboratory]], [[11-5|El Tower Defense]], [[12-5|Crimson Tower of Howling Flames]], [[12-6|Never-Ending Darkness]], and [[12-7|Crimson Cradle of Flames]] can be accessed between Normal and Story Mode difficulties. All other Normal Dungeons, Secret Dungeons, and other [[Special Maps|Special]] dungeons, such as [[Ereda Island|Ereda Island]] and [[Add's Energy Fusion Theory|Add's Energy Fusion Theory]], as well as [[Event_Maps|Event]] dungeons, do not have any adjustable difficulty levels.


Dungeons that have an adjust difficulty level, often will carry distinct differences from one another. '''Henir's Time and Space''' will grant more rewards in Challenge Mode, but disables consumables and resurrections, while normal mode is just the opposite, but with slightly less reward. Dungeons with a Story Mode option will have their difficulty and entry requirements significantly decreased, along with removing resurrection limits where applicable. However, titles and boss drops can only be obtained in Normal difficulty.
Dungeons that have an adjustable difficulty level will often carry distinct differences from one another. Dungeons with a Story Mode option will have their difficulty and entry requirements significantly decreased, along with removing resurrection limits where applicable. However, titles and unique boss drops can only be obtained on Normal difficulty.


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