Dungeons: Difference between revisions

 
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{{Languages|Dungeons}}
{{Languages|Dungeons}}
[[File:1-1new.jpg|400px|thumb|[[Tree of El|1-1 Tree of El]]]]
[[File:1-1new2.png|400px|thumb|[[Tree of El|1-1 Tree of El]]]]
'''Dungeon''' play is the core of '''Elsword Online'''. Dungeons are progressively unlocked as you level up, and have an associated storyline upon completing them. Dungeons can be played solo, or with a party of up to 4 players in most cases.
'''Dungeon''' play is the core of '''Elsword Online'''. Dungeons are progressively unlocked as you level up, and have an associated storyline upon completing them. Dungeons can be played solo, or with a party of up to 4 (6 in Raids) players in most cases.


== Basic Information ==
== Basic Information ==
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[[File:Dungeonbasics-a.png|thumb|Dungeon Selection Menu]]
[[File:Dungeonbasics-a.png|thumb|Dungeon Selection Menu]]
===Difficulty===
===Difficulty===
Some dungeons have multiple difficulty levels. For example, [[Henir's Time and Space]] can be accessed between Normal or Challenge Mode difficulties, while [[Debrian Laboratory]], [[El Tower Defense]], [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]], and [[Crimson Cradle of Flames]] can be accessed between Normal and Story Mode difficulties. All other dungeons do not have any adjustable difficulty levels.
Some dungeons have multiple difficulty levels. For example, [[Henir's Time and Space]] can be accessed between Normal or Challenge Mode difficulties, while [[Debrian Laboratory]], [[El Tower Defense]], [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]], [[Crimson Cradle of Flames]], [[Savage White-Ghost's Castle]] and [[Altar of Invocation]] can be accessed between Normal and Story Mode difficulties. All other dungeons do not have any adjustable difficulty levels.


Dungeons that have an adjustable difficulty level will often carry distinct differences from one another. Dungeons with a Story Mode option will have their difficulty and entry requirements significantly decreased, along with removing resurrection limits where applicable. However, titles and unique boss drops can only be obtained on Normal difficulty.
Dungeons that have an adjustable difficulty level will often carry distinct differences from one another. Dungeons with a Story Mode option will have their difficulty and entry requirements significantly decreased, along with removing resurrection limits where applicable. However, titles and Legendary accessories can only be obtained on Normal difficulty.


===Players===
===Players===
All dungeons possess a recommended number of players to play. However, it is also possible to enter and complete a dungeon without satisfying the recommended number in most cases.
All dungeons possess a required number of players to play.  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"  
|-
|-
! Dungeon Type !! Dungeon !! Recommended Number of Players
! Dungeon Type !! Dungeon !! Required Number of Players
|-
|-
| rowspan=14 | Normal || Normal Dungeons || 1 ~ 4
| rowspan=10 | Normal || Normal Dungeons || 1 ~ 4
|-
| [[Secret Dungeon]]s || 1 ~ 4
|-
|-
| [[Hall of El]] || 1
| [[Hall of El]] || 1
|-
|-
| [[Elrianode City]] || 3
| [[Elrianode City]] || 1 ~ 3
|-
| [[Crimson Tower of Howling Flames]] || 3 ~ 6
|-
| [[Never-Ending Darkness]] || 3 ~ 6
|-
| [[Crimson Cradle of Flames]] || 3 ~ 6
|-
|-
| [[Abandoned Icerite Plant]] || 3 ~ 4
| [[Abandoned Icerite Plant]] || 3 ~ 4
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|-
|-
| [[Capital-Bound Train]] || 4
| [[Capital-Bound Train]] || 4
|-
| [[Plegas's Labyrinth]] || 3 ~ 6
|-
| [[The Great Steel Wall]] || 3 ~ 6
|-
| rowspan="9" | Raid || [[Crimson Tower of Howling Flames]] || 3 ~ 6
|-
| [[Never-Ending Darkness]] || 3 ~ 6
|-
| [[Crimson Cradle of Flames]] || 3 ~ 6
|-
|-
| [[Savage White-Ghost's Castle]] || 3 ~ 6
| [[Savage White-Ghost's Castle]] || 3 ~ 6
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| [[Altar of Invocation]] || 3 ~ 6
| [[Altar of Invocation]] || 3 ~ 6
|-
|-
| rowspan=7 | Special || [[Henir's Time and Space]] || 1
|[[Sunken Holy Ground]]
|3 ~ 4
|-
|[[Blooming Mineral Field]]
|3 ~ 4
|-
|[[Nightmare's Crib]]
|3 ~ 4
|-
|[[Birth of Origin]]
|3 ~ 4
|-
| rowspan=8 | Special || [[Henir's Time and Space]] || 1
|-
| [[Secret Dungeon]]s || 1 ~ 4
|-
|-
| [[Heroic Mode|Heroic Dungeon]] || 1 ~ 4
| [[Heroic Mode|Heroic Dungeon]] || 1 ~ 4
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| [[Dimension of Sinister Intent]] || 1
| [[Dimension of Sinister Intent]] || 1
|-
|-
| [[Gate of Darkness]] || 1 ~ 8
| [[Gate of Darkness]] || 1 ~ 6
|-
|-
| [[Twisted Time and Space - Fahrmann's Peak|Twisted Time and Space - Fahrmann's Peak]] || 3 ~ 8
| [[Twisted Time and Space - Fahrmann's Peak|Twisted Time and Space - Fahrmann's Peak]] || 3 ~ 6
|-
|-
| rowspan=8 | Event || [[Velder Academy Library]] || 1
| rowspan=8 | Event || [[Velder Academy Library]] || 1
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====Players====
====Players====
The indicated number of players for a dungeon is the minimum number of players the party matching system requires before starting the dungeon instance.
The indicated number of players for a dungeon is the minimum number of players the party matching system requires before starting the dungeon instance.
====Party's Leader====
Party's leader is the person who can invite or expel players from the party. They are also the only eligible person to start a dungeon. By default, party's leader is the same person that the one initating the party. However they can decide to appoint '''leader''' to another person.
*'''Note''': this does not change the party's '''host'''. A host is the person who either initially made the party, or the one that displays as #1 in the [[Party List System|Party List]]. Choosing the correct person to be the party's host is important in many dungeons, most notably raids, due to the connection being reliant on the host. Some skills and effects do not work properly sometimes if the user is not the host, for example [[Celestial Navigator|Gemini]]. Should the host have long server response delay, it is recommended to remake the party, appointing the host to someone else. (KR: Party's Leader is also Party's Host)


====Level Range====
====Level Range====
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====Required Combat Power====
====Required Combat Power====
Your Combat Power must reach the dungeon's combat power requirement in order to enter. The current highest Combat Power requirement needed to access all content in the game is 1,500,000.
Your Combat Power must reach 95% of the dungeon's combat power requirement in order to enter. The current highest Combat Power requirement needed to access all content in the game is {{formatnum:{{#expr:0.95*7000000}}}}.


====Starting a Dungeon====
====Starting a Dungeon====
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*[[Varnimyr]] (Story mode included)
*[[Varnimyr]] (Story mode included)
*[[Rigomor]]
*[[Rigomor]]
*[[Master Road]]
*[[Pruinaum]]
*[[Pruinaum Outskirts]]
|
|
*[[Heroic Mode]]
*[[Twisted Time and Space - Fahrmann's Peak]]
*[[Twisted Time and Space - Fahrmann's Peak]]
*[[Heroic Mode]]
|-
|-
|}
|}
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In order to create a party, you must select '''Create Party''' from the party interface. From there you can set a name for your party, which is commonly used as a description to display information about the party to give applicants a clear idea of the type of party you're looking to assemble. Players who apply will show up in the 'Applicants' window, which shows their class, name, combat power, progress (for raids), and stats. You can select '''O''' to accept their application, or '''X''' to decline. Once you are ready to play and have finished assembling your party, click 'Stop Recruiting' in order to start the dungeon.
In order to create a party, you must select '''Create Party''' from the party interface. From there you can set a name for your party, which is commonly used as a description to display information about the party to give applicants a clear idea of the type of party you're looking to assemble. Players who apply will show up in the 'Applicants' window, which shows their class, name, combat power, progress (for raids), and stats. You can select '''O''' to accept their application, or '''X''' to decline. Once you are ready to play and have finished assembling your party, click 'Stop Recruiting' in order to start the dungeon.
<br>
<br>


== Normal Dungeons ==
== Normal Dungeons ==
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|tab9=Lanox
|tab9=Lanox
|contents9={{:Lanox Dungeons}}
|contents9={{:Lanox Dungeons}}
|tab10=Elysion
|tab10=Atlas
|contents10={{:Elysion Dungeons}}
|contents10={{:Atlas Dungeons}}
|tab11=Elrianode
|tab11=Elysion
|contents11={{:Elrianode Dungeons}}
|contents11={{:Elysion Dungeons}}
|tab12=Varnimyr
|tab12=Elrianode
|contents12={{:Varnimyr Dungeons}}
|contents12={{:Elrianode Dungeons}}
|tab13=Rigomor
|tab13=Varnimyr
|contents13={{:Rigomor Dungeons}}
|contents13={{:Varnimyr Dungeons}}
|tab14=Master Road
|tab14=Rigomor
|contents14={{:Master Road Dungeons}}
|contents14={{:Rigomor Dungeons}}
|tab15=Pruinaum
|tab15=Master Road
|contents15={{:Pruinaum Dungeons}}
|contents15={{:Master Road Dungeons}}
|tab16=Pruinaum
|contents16={{:Pruinaum Dungeons}}
|tab17=Pruinaum Outskirts
|contents17={{:Pruinaum Outskirts Dungeons}}
|tab18=Tirnog
|contents18={{:Tirnog Dungeons}}
|tab19=Abyss
|contents19={{:Abyss Dungeons}}
|tab20=Monaterra
|contents20={{:Monaterra Dungeons}}
}}
}}
|tab2=Laby
|tab2=Laby
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{{tabs
{{tabs
|name=LNoah Dungeon
|name=LNoah Dungeon
|tab1=North Lanox
|tab1=Northern Lanox
|contents1={{:Northern Lanox Dungeons}}
|contents1={{:Northern Lanox Dungeons}}
|tab2=North Lanox R
|tab2=Northern Lanox R
|contents2={{:North Lanox R Dungeons}}
|contents2={{:Northern Lanox R Dungeons}}
}}
}}
}}
}}
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|[[File:4-xIcon_KR.png]]
|[[File:4-xIcon_KR.png]]
|'''[[Transporting Tunnel: Contaminated Area]]'''
|'''[[Transporting Tunnel: Contaminated Area]]'''
|[[Image:5-X Icon.png]]
|[[File:5-X Icon.png]]
|'''[[Velder's Hallucination]]'''
|'''[[Velder's Hallucination]]'''
|-
|-
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|[[File:9-X.png]]
|[[File:9-X.png]]
|'''[[Grand Cavern: The Source of Demonic Energy]]'''
|'''[[Grand Cavern: The Source of Demonic Energy]]'''
|[[File:14-X.png]]
|'''[[Deep-Sea Passage: Emergency Crisis]]'''
|}
|}


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